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Lost-in-shadow.13303042
7.5 out of 10

Lost in Shadow

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Reviews and Problems with Lost in Shadow

Showing 1-10 of 27
Overall 8
7.6
Gameplay 8
8.1
Graphics 7
7.0
Sound 8
7.9
Replay value 8
8.0

Lost in Shadow

Family Friendly Gaming
2 February 2013
  • Excerpt: Lost in Shadow is an interesting game. I can not understand why Hudson Entertainment had such problems in America with innovative ideas like Lost in Shadow. We play a shadow in this Wii game that was severed from its imprisoned body. The quest is to get back to your body. Lost in Shadow skirts around the spiritual in some interesting ways that exhibit the difference between light and dark. Playing a character made of pure darkness is strange in some ways.
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Overall 7
7.0

Lost in Shadow review

GamesRadar
24 June 2012
  • Pros: Creative manipulation of shadows, Effectively lonely world, Massive world with challenging puzzles
  • Cons: Some annoying backtracking, Certain unresponsive aspects to controls, Never quite becomes spectacular
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Overall 7
7.0

Lost in Shadow

Destructoid
16 March 2011
  • Summary: Drawing as much inspiration from Jordan Mechner’s classic Prince of Persia as from Team ICO’s gloomy, haunting aesthetics, Hudson’s Wii-exclusive Lost in Shadow seemingly begs for gamers’ attention. The good news is that it’s a striking and impressive journey that manages to mimic its influences rather well in a few key areas. Unfortunately, it staggers in a few areas, and ultimately can't quite stand alongside the masterpieces that inspired it.
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Overall 7
6.6
Gameplay 7
6.5
Looks 7
7.0

Lost In Shadow (Wii) - Review

VGChartz
4 March 2011
  • Excerpt: Video games are art. They can stir emotions, reactions and feelings in us that only games, in their own special, interactive way can. Sure, movies, novels and traditional art can all have profound effects on us, but the act of actually being involved in a game is what makes this art form so unique. That being said, video games are, well... games, and need to be ‘played’ to be experienced. So can it be that a game is too ‘artsy’ for its own good?
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Moody, unique platforming game where you play as a shadow.

Common Sense Media
7 February 2011
  • Summary: Parents need to know that Lost in Shadow is an action platformer that has some animated violence and implied blood (shadowy smoke might leave the creature's body when slain). The main character is a boy who is fighting for his life by trying to reunite his brutally severed shadow with his imprisoned body. But he must destroy evil in his path throughout the adventure.
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Overall 7
7.0

Lost In Shadow

Thunderbolt Games
4 February 2011
  • Excerpt: Once upon a time, there was a boy who lost his shadow. No, that’s too euphemistic. The Shadow was cut out of him. Slashed. Ripped . It dropped onto the ancient stone floor beneath his body, lying in a crumpled near-weightless mass of darkness. Before it could get its bearings, it was swiftly thrown over the nearest ledge, plunging thousands of feet into the outskirts of the tower below.
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Overall 6
5.5
Design 5
5.0
Gameplay 5
5.4
Storyline 5
4.5

Lost in Shadow

GameTrailers
1 February 2011
  • Excerpt: Lost in Shadow is a platform-puzzle game that has you guiding a character's shadow across a series of esoteric environments. Instead of traveling in the foreground as in most side-scrolling platformers, you are primarily relegated to the background, providing a twist on a familiar genre. Will you and your shadow form an inseparable bond, or is the mere sight of this game enough to trigger six more weeks of winter?
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Overall 7
7.0

Lost in Shadow

Nintendo World Report
16 January 2011
  • Summary: Hudson brings us a puzzling platformer that could stand some fleshing out.
  • Pros: Effective atmosphere, Interesting shadow-based platforming
  • Cons: Not enough variation in gameplay ideas, Sound is fairly poor, and distracting
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Overall 5
5.0
Gameplay 4
4.0
Graphics 7
7.0
Sound 5
5.0
Storyline 2
2.0
Replay value 5
5.0

Expert Review

Video Game talk
13 January 2011
  • Excerpt: The shadow world must be an entertaining one as there are a bevy of games in the past couple of years, like Echochrome, Shift or
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Overall 5
4.5

Lost in Shadow

Gamer Limit
13 January 2011
  • Conclusion: Lost in Shadow commits what I consider to be gaming's cardinal sin: taking a great idea and using its originality up in a bad game. This is a real waste.
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