Summary: Drawing as much inspiration from Jordan Mechner’s classic Prince of Persia as from Team ICO’s gloomy, haunting aesthetics, Hudson’s Wii-exclusive Lost in Shadow seemingly begs for gamers’ attention. The good news is that it’s a striking and impressive journey that manages to mimic its influences rather well in a few key areas. Unfortunately, it staggers in a few areas, and ultimately can't quite stand alongside the masterpieces that inspired it.
Excerpt: Lost in Shadow is an interesting game. I can not understand why Hudson Entertainment had such problems in America with innovative ideas like Lost in Shadow. We play a shadow in this Wii game that was severed from its imprisoned body. The quest is to get back to your body. Lost in Shadow skirts around the spiritual in some interesting ways that exhibit the difference between light and dark. Playing a character made of pure darkness is strange in some ways.
Excerpt: Video games are art. They can stir emotions, reactions and feelings in us that only games, in their own special, interactive way can. Sure, movies, novels and traditional art can all have profound effects on us, but the act of actually being involved in a game is what makes this art form so unique. That being said, video games are, well... games, and need to be ‘played’ to be experienced. So can it be that a game is too ‘artsy’ for its own good?
Moody, unique platforming game where you play as a shadow.
Common Sense Media
26 February 2011
Summary: Parents need to know that Lost in Shadow is an action platformer that has some animated violence and implied blood (shadowy smoke might leave the creature's body when slain). The main character is a boy who is fighting for his life by trying to reunite his brutally severed shadow with his imprisoned body. But he must destroy evil in his path throughout the adventure.
Excerpt: Once upon a time, there was a boy who lost his shadow. No, that’s too euphemistic. The Shadow was cut out of him. Slashed. Ripped . It dropped onto the ancient stone floor beneath his body, lying in a crumpled near-weightless mass of darkness. Before it could get its bearings, it was swiftly thrown over the nearest ledge, plunging thousands of feet into the outskirts of the tower below.
Excerpt: Lost in Shadow is a platform-puzzle game that has you guiding a character's shadow across a series of esoteric environments. Instead of traveling in the foreground as in most side-scrolling platformers, you are primarily relegated to the background, providing a twist on a familiar genre. Will you and your shadow form an inseparable bond, or is the mere sight of this game enough to trigger six more weeks of winter?
Excerpt: Art, is rarely ever planned. Instead, it comes from deep within the psyche and inspiration of the artist themselves. Did Picasso set out to create art during the blue period? No, he painted because he was inspired. Sadly I can't say the same for Konami and Hudson's Lost in Shadow ; sure it's got some great ideas, and truly awe inspiring moments but at the same time, none of these ideas ever seem to be implemented as well as they could, and the whole thing comes off as a...