Reviews and Problems with Lord of the Rings: Aragorn's Quest
Showing 1-8 of 8
20 October 2010
Summary: I’m a bit of a nerd anomaly in that I’ve never really liked The Lord of the Rings. I’ve tried to get through the novels (and movies, zing!) a couple times but the drudgery of the massive aimless battles and nigh-impenetrable continuity minutia put me to sleep. I’m sure there’s plenty of good content there, but it’s probably like getting into Star Wars three decades after it began—there’s too much there, and bits and pieces have been dreadfully mishandled in the...
Summary: Recapturing the sense of heroic adventure that made the Lord of the Rings films such a huge success is no easy task. But in Aragorn's Quest, Headstrong Games has managed to do just that, crafting a game that feels like a reverent tribute to the source material while managing to be enjoyable on its own.
Pros: Charming storytelling device, Locations do a terrific job of evoking the films, New abilities and equipment create a constant sense of growth, Accessible to younger players
Cons: Motion-control combat is imprecise and lacks challenge, Some visual weirdness
Summary: A Busca de Aragorn Pode parecer engraçado que, quando The Legend of Zelda: Twilight Princess, para Nintendo GameCube, foi lançado, este tenha sido fortemente comparado com os filmes de Peter Jackson. Agora, com o lançamento do novo jogo da franquia d’O Senhor dos Anéis, a situação se inverteu. Veja bem, não estou dizendo que Aragorn’s Quest seja uma cópia de Zelda; o ponto é que há certas similaridades entre os jogos que são mais do que bem -vindas.