Excerpt: The Working Man Gamer saw Let’s Tap on clearance, and since a reviewable copy had not come in from Sega - decided to buy it. The WMG is glad because you can learn from this mistake. Or maybe you will like this game concept and decide to pick one up yourself.
Excerpt: Let's Tap will polarise opinion. It's a game that for many will epitomise what's going wrong with the games industry today, but for others it'll be a shining example of fun gaming for the masses.
Excerpt: Once you open up Let's Tap and put the Disc in the Wii, you'll be instructed to get a secure flat surface and place the remote down horizontally (if you're wondering, I used a countertop, which worked out pretty well).
Finger tapping creates unique game that's party perfect.
Common Sense Media
25 September 2009
Summary: Parents need to know that this unique Wii game can be the foundation of a fun family game night. This game encourages up to four people to play together, and levels the playing field between gamers and non-gamers because all you have to know how to do is tap your fingers.
Conclusion: Concept: Finally deliver box slapping gameplay to the Wii
Graphics: Sleek, simple, neon
Sound: Catchy electro music is great, but all of that hand drumming drives innocent bystanders absolutely nuts
Playability: Some minigames work, others take a lot of work to get functioning
Summary: I'm not going to mince words. This game is terrible. It's not just that the mechanics work poorly -- and believe me, they barely work at all -- it's that the concept itself is so dumb I can't imagine how this game got approved in the first place.
Summary: Although I don’t see myself playing Let’s Tap in the long run, I do have to hand it to Sega for giving us a new and innovative way to play. Every other Wii casual game got us to wave the Wii Remote around in some fashion, so it was interesting to get a wholly new experience with Let’s Tap.
Pros: Innovative new gameplay mechanic, Simple and intuitive for non-gamers, Bargain-minded pricing
Cons: Complete and utter lack of depth, No lasting value whatsoever, Graphics lack personality and detail, Not enough mini-games