Summary: Gameplay is not as good as the 1st LIJ. Still fun to play but it's hard not to compare it to the 1st LIJ. I would recommend it, but don't pay full price for the game, a used copy would be your best bet.
Should've been called LEGO Indiana Jones "ADVANCED MISSIONS"
29 May 2010
Summary: Marketing for this game should have been "LEGO Indiana Jones 2 ADVANCED MISSIONS". Great visuals, great music, great theme, etc. BUT. My bottom-line opinion: It is a good game, but it is too hard to be a typical LEGO game. Little kids won't be able to progress through these levels. A lot of the humor is still there, but I find myself annoyed by the jokes when I'm getting fed up having my a** handed to me half the time with no idea how to get to the next part.
Summary: This game is OK, but it realyl represents a huge step backwards from the previous Lego games starting with the Lego Star Wars games. The levels are really short and not much thought was put into them. There are way too many frustrating time trials with the lame driving controls to unlock things. Overall, it's playable, but my 10 year old and I don't rush to get back to it like we have done with previous lego games.
New Lego Indiana Jones a pale shadow of the original adventures
Terface "Terface", Amazon
16 December 2009
Summary: I was very excited when I found out the new Lego Indiana Jones game was coming out, and pre-ordered it. I have played the Lego Indiane Jones: The Original Adventures, the Lego Batman and the Lego Star Wars games. This one, although fun, has been a little disappointing. It doesn't really have the imagination and creativity of the other games, and parts of it are actually rather repetitive.
Summary: I found out about this game the day before its release and I was over-joyed. The Lego series of games have all been excellent and charming (albeit formulaic) and each release has noticeably improved the series. And on paper, it looked like Indiana Jones 2 would continue the trend. Unfortunately, a couple of major game play tweaks make the game a much more shallow experience. First off, major props to the new hub system.
Summary: Don't get me wrong, we've nearly completed this game now, as we have with all of the rest of the available Lego games on the Wii, and found this much more a test of our patience than fun, like the other games are. This is mostly down to game play, and this game utilising a lot more vehicles than other games, which with awkward speed variations and numerous obstacles in the way make moving them with a toggle stick incredibly frustrating in places.
Conclusion: Aiming the whip and guns makes use of the Wii controls but the driving of the cars, bikes, etc. is very poor. The joystick has two speeds stop and as fast as possible and skidding, using the Wii control as in Mariocarts would have been much better. There are good problem solving parts but too many repeat destroying of cars etc. which must be done and these are just the same template over and over again with different pictures.