Summary: The Wii format doesn't always suit all games. Sometimes it seems as if after "Wii Sports" the design team thought "what do we do with this now?" Some games work just fine though, the various Mario games for example and this one : Kororinpa, a deceptively simple seeming ball-balancing platform game. Part puzzle part action, the player v player race is the most fun. Mildly addictive, once you start playing, the "one more level" syndrome kicks in!
Summary: This game is really fun to play and quite challenging too.I used to have the sequel to this game and found the balls dont move naturally like they do in this game.The only problem with this game is it is a bit on the short side but once you start playing you will be hooked until you have finished.
Summary: This game has provided so much enjoyment amongst the family - what a challenge that keeps you on the end of your seat! A truly excellent game & something all the family can have a go at. Delivery was excellent as well.
Summary: I only just got this game now, several years after it was released. I've always had my eye on it because I liked Super Monkey Ball on the GameCube, this looked like a great step forward whilst keeping the same gamplay style. It is a really easy game to just pick up and play with no introduction, you dont even need to use the buttons so its simple for anyone to play. Just tilt the remote to roll a marble around a course to the goal, picking up the crystals along the way.
Summary: At first i thought it would be rubbish as it looks childish; but its really fun and the harder levels are great! Plus you can unlock new balls to use and the flash ball is really fast so you can do all the levels again and again with the different balls!
Summary: I play this game with my mum for a bit of girl time. It's a really simple premise, you have a marble (as you play you unlock more with different features - heavy, slippery etc.) There are 50 levels with themes like candy, city, park and more. You move the wii remote to roll your ball along the path, this sounds really simple but we've been stuck on a level for 45 mins before where we know what to do but just have unsteady hands or move too much and overcompensate.