Summary: Yes, I
find children extremely creepy and intrinsically evil. But most folks
for whatever reason, and neither myself nor anyone else is very likely to find “ghost children” particularly terrifying (which was a major failing of the source material – the adult ghost, and the houses themselves, were frightening enough, but little Toshio was just some fat naked kid running around covered in clown paint. OOH, SCARY!
Pros: Cheap laughs from second player trying to scare you with Wii Remote. In fact, it’s the only semi-amusing part of this “game” (quotes, and dripping sarcasm, wholly intentional).
Cons: Not scary. At all., No substantive interaction, with environment, other characters (of which there are none), your gaming partner (who’s very likely to get bored of trying to scare you after a few minutes), or even the ghosts. And we don’t even get Square/Enix style graphics to bouy us through., No plot. In fact, nothing. Wander around some everyday office buildings at night, trying not to let your flashlight go dead, and wonder why you can’t walk faster than ¼ mi...
Excerpt: Survival-horror is possibly the single-most depressing genre in the games industry. This is not a sad-yet-satisfying “So that’s why your wife’s dead, Mr. Sunderland,” sort of depressing; rather, it is depressing because no other genre has as much unrealized potential. No other games are so intrinsically human : in order for horror be effective, its characters cannot be super-powered slayers of all interstellar threats; rather, they must be at least moderately...
Conclusion: Horror games have not been at their peak for a few years now and Ju-On: The Grudge is not the game to spark new life into the genre. Wii owners would be advised to wait to see how the more promising Silent Hill: Shattered Memories turns
Pros: Environments look relatively creepy
Cons: Controls can feel unresponsive, Character movement is painfully slow, Lack of interesting gameplay, Game is short with no replay value, Not Scary