JU-ON: The Grudge : Haunted House Simulator Review
18 May 2011
Summary: Ju-On The Grudge could have been a great game really. It’s got a good idea behind it but the execution is what’s really scary about this game.
The controls are just amazingly horrible, the very first games on the Wii had funky controls, but even they weren’t this bad. You’d think after all this time companies could have figured out how to program for the Wii controls.
It does have some scary moments yes, but they aren’t worth the trouble of actually playing the game.
Pros: + Great idea for a game, + Actual scary moments
Cons: - Sub-par graphics, – Very slow movement, – Inaccurate and inconsistent turn movements, – Horrible controls overall
Summary: Yes, I
find children extremely creepy and intrinsically evil. But most folks
for whatever reason, and neither myself nor anyone else is very likely to find “ghost children” particularly terrifying (which was a major failing of the source material – the adult ghost, and the houses themselves, were frightening enough, but little Toshio was just some fat naked kid running around covered in clown paint. OOH, SCARY!
Pros: Cheap laughs from second player trying to scare you with Wii Remote. In fact, it’s the only semi-amusing part of this “game” (quotes, and dripping sarcasm, wholly intentional).
Cons: Not scary. At all., No substantive interaction, with environment, other characters (of which there are none), your gaming partner (who’s very likely to get bored of trying to scare you after a few minutes), or even the ghosts. And we don’t even get Square/Enix style graphics to bouy us through., No plot. In fact, nothing. Wander around some everyday office buildings at night, trying not to let your flashlight go dead, and wonder why you can’t walk faster than ¼ mi...
Conclusion: In short, Ju-On: The Grudge is a great idea marred by middling execution. Purchasers can expect some great scares, but the actual gameplay feels clunky and unnatural, and there isn't much play time to be had here. At $30, this is not a worthy buy.
Review: Ju-on: The Grudge: Haunted House Simulator (Nintendo Wii)
19 December 2009
Summary: : Speaking as someone who loves weird, wonky Japanese games, from Monster Hunter to Oneechanbara , from King’s Field to Chulip and beyond, Ju-on: The Grudge: Haunted House Simulator is simply a boring, often unenjoyable experience that makes no truly convincing arguments in its favor and will be utterly impenetrable except to a small handful of gamers.
Summary: Ju-On: The Grudge immediately replaced my fears of its creepy raven-haired girl with frustration over its haunted Wii remote controls. While exploring stereotypical horror environments, you encounter the demon girl and her meowing male counterpart from the films, which is the only time any action occurs. You must swing the unforgivingly unresponsive remote in the direction of onscreen arrows, but its inaccuracy causes you to restart the entire episode if you fail.
Excerpt: JU-ON: The Grudge is based on the Japanese horror flicks of the same name. In North America, the movies were simply called The Grudge. Published by Xseed, JU-ON is billed as a haunted house simulator. Personally I have never heard of a game being classified as such, but I thought “what the heck, there is a first time for everything”. Not being one for scary movies or games, somehow I still ended up as the one to review this title for the Wii.
Summary: JU-ON: The Grudge, inspired by the Japanese classic horror movie JU-ON (known in North America as The Grudge), is a “Haunted House Simulator” where accessibility and instant scares are given priority over all other game aspects, with the original creator of the movie, Takashi Shimizu, serving as a creative consultant to game development.