Reviews and Problems with Indiana Jones and the Staff of Kings
Showing 1-10 of 12
3 February 2010
Summary: I thought it would be more fun than that, the game needs so much improvement. we enjoyed it for a bit but there is some parts where you have to restart the game to make it work!! and I didn't like the control, it gives you frustration specially in the fighting parts..
"Staff of Kings" Is Broken; "Fate of Atlantis" Is Overrated
R.A. McKenzie, Amazon
26 January 2010
Summary: I will review both "Staff of Kings" (the Wii game) and "Fate of Atlantis" (the 1992 PC game that is unlockable on this Wii disc). *****INDIANA JONES AND THE STAFF OF KINGS***** This unfortunate mess was originally intended to be the definitive Indy game for this current generation. Instead, after some redevelopment and scrapped plans, this newest adventure is plagued with some serious technical glitches that hold back a potentially fun title.
Summary: Same gripes - crap controls, ho-hum graphics (although not a graphics snob myself), unskippable cut scenes, and by GOD - the piano scene. couldn't bring myself to finish it when i hit that cluster of a board. good thing i got this thing super cheap. Very poor effort on the last two Lucas Arts games I've played, Force Unleashed and now this. Story was actually decent compared to Crystal Skull, it's one redeeming characteristic.
Summary: When I saw this appear on the Wii Channel, I was excited. The controls looked tailored to an Indy game. It also looked like a bonafide blockbuster on a console that has few. The graphics were not the best, but I understand the limitations of the Wii, and was willing to forgive poor graphics for amazing gameplay. When I saw the game was released I put it on the radar, and would wait to see the reviews. Just a few short weeks later I had seen the price plummet.
Summary: This game has so much potential to be so much more! The story line makes you feel like you're in a new movie then the graphics quickly take over and let you know you just payed way to much money for the game. My advice is buy used or rent it. The controls at times maybe hard but with a lot of practice you will will be able to get them down. The game will throw some unexpected twists your way but what would an Indiana Jones game be with out them.
Summary: I am a big fan of the adventure/puzzle games such as Tomb Raider, so I was really looking forward to this game. What a disappointment! The story line itself is not really a problem. The game, however, is fairly linear and not close to a free-world environment, and the graphics are sub-optimal, even for the non-HD Wii. The camera angles are not very good in a fair number of spots, especially if you are trying to look around to find various artifacts.
Summary: Indiana Jones just has no luck these days it seems. The last film to bear his name proved disappointing, and now this new video game to bear his name ends up doing the same, as Indiana Jones and the Staff of Kings for the Wii proves that making use of the Wii's motion controls does not hide the fact that the game itself is a never ending bore.
Fun for younger players - not so much for older fans!
7 July 2009
Summary: The game is simply designed for kids. As an adult fan who has played the previous indy games (Emperor's Tomb, The Infernal Machine, etc) will find the gameplay slow and the puzzles not intriguing. That being said, the controls are fun to use and the story is reasonable to follow. Would be great for kids - or if you're an adult fan you might like it if you adjust your expectations going in.
Summary: I was really looking forward to this and bought it right after work, day one. I should have known better. At least with 'The Force Unleashed' I had the common sense to rent it first and realize it was just a regular game with button mashing replaced with wii-waggling without being out $49.99 plus tax. If the game itself was any fun, the wii-mote would be lots of fun, instead it becomes tedious. If the game was any more linear, it'd be on rails. It's an adventure game.