Summary: This game is fast paced & only moves you in one direction: forward. There's no deviating or roaming around. The course is predetermined. No turning, side stepping, going backwards, etc. U will be prompted to duck behind obstacles when fired upon. Don't be stubborn; you'll live longer if u duck for cover and reload.
Summary: Heavy Fire: Afghanistan is pretty good, but it's nothing special, really. This 20 dollar game is certainly better than the two 5 dollar Wiiware games that preceded it, although it's definitely not four times better as you might expect. What I like most about the Heavy Fire series is that these games are simple enough that almost anyone can play them. You just point your Wiimote at the screen, press B to fire, and shake the remote or tap A to reload.
Summary: I just got this game a week before Thanksgiving and played it over 3 nights. I'm trying to get this out as soon as possible for anyone thinking about this game for Xmas. I was hoping for a Wii war game something like "Brothers In Arms: Double Time" (which is my favorite Wii War Game) but this game lacks in several areas. There's not much thinking to do. No strategy, just keep moving and shooting. It is a very fast paced game though and there is never a dull moment.
Summary: Genau die Spielführung die ich seit langem bei Shootern gesucht habe, meine Figur läuft selbstständig und gezielt in die Richtung wo der Feind steht, meine Aufgabe: Kopf unten halten und Gegner eliminieren!!Perfekt!!!