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9.4 out of 10

Guitar Hero: Warriors of Rock

Join with friends on an epic rock journey to save rock n’ roll. Read more

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Reviews and Problems with Guitar Hero: Warriors of Rock

Showing 1-10 of 29
Overall 7
Gameplay 9
Graphics 7
Sound 7
Replay value 8

Guitar Hero Warriors of Rock

Family Friendly Gaming
2 February 2013
  • Excerpt: It is time to yet again awaken your inner rock star for the latest installment of Guitar Hero. Warriors of Rock doesn’t stray far from the usual formula, but does offer a new trick or two to entice players back to the stage.
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Overall 9
Graphics 8
Sound 10
Control 9
Addiction 9

Guitar Hero: Warriors of Rock Review

Cheat Code Central
24 April 2011
  • Conclusion: In a nutshell, I think the word that best describes Guitar Hero: Warriors of Rock is fun. In the past, Guitar Hero has felt more like a chore at first and then became fun as you progressed, but Warriors of Rock is not like this. I was reminded why the first entry was so successful – people love the idea of playing these phenomenal songs.
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Music game has lyrics, imagery most appropriate for teens.

Common Sense Media
15 April 2011
  • Summary: Parents need to know that some of the lyrics and imagery in Guitar Hero: Warriors of Rock might not be suitable for young eyes and ears. There are also some cut-scenes that may be inappropriate for children, including some that show scantily-clad female and male musicians, scenes of public inebriation, and some fantasy violence against robotic beasts. For the most part, though, this is a music-based game with a more positive message than negative one.
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Overall 4

Ninety-Nine Nights II

10 April 2011
  • Excerpt: It must be a rule somewhere that in times of medieval-fantasy strife there were a breed of women with wombs of steel. These women presumably only bred with similarly robust gentlemen and the resultant offspring were invariably born with perfect hair, rippling muscles or ridiculous curves and the ability to not die when faced with quite ridiculous odds.
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Guitar Hero: Warriors of Rock Review

8 April 2011
  • Excerpt: "We were trying to please everyone out there, and I think in the end you end up not pleasing any one person a lot." So spoke Neversoft's Brian Bright, project director on Guitar Hero 5. Personally, I disagree: I liked Guitar Hero 5. Everyone I know who was still into rhythm games (not very many, to be honest) liked Guitar Hero 5.
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Overall 10

Guitar Hero: Warriors of Rock (Wii) Review

31 October 2010
  • Excerpt: franchise, and despite my negative stigma surrounding the series, it’s nice to see that the developers are still trying a few new things to keep the experience fresh. It’s even better to see that the Wii version is almost as good, if not better than other versions due to some added functionality.
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Overall 7

Guitar Hero: Warriors of Rock

Nintendo World Report
6 October 2010
  • Summary: Quest Mode sucks, but Quickplay+ is good. Discuss.
  • Pros: DS connectivity is awesome, Quickplay+ adds cool things, You might love the set list
  • Cons: Quest Mode adds little of interest, You might not care for the set list
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Overall 8

Guitar Hero Goes Gonzo With Warriors of Rock

Game Informer
28 September 2010
  • Conclusion: Concept: Takes the familiar Guitar Hero gameplay on a ridiculous fantasy adventure Graphics: This is definitely the most ambitious eye candy ever seen in a music game Sound: At first the soundtrack is diverse, but later levels overemphasize shredding metal Playability: The new special powers add some interest, but mostly it’s the same old runway and notes Entertainment: Audacious or stupid (or both)?
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Overall 8
Gameplay 8
Graphics 8
Sound 9

Guitar Hero: Warriors of Rock

Game Boyz
26 August 2010
  • Excerpt: Anyone remotely interested in interactive music games should know the one name that really did kick off the genre on home consoles, and that name is Guitar Hero. Personally, I was somewhat late to the party as I did not find interest until Guitar Hero 3 released. Since then I have enjoyed many nights strumming on my guitar controller. Well over the past year or so the genre has gotten a lot of flack for not staying fresh and letting itself become somewhat mundane.
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Expert Review

8 November 2010
  • Excerpt: Now in its 6th iteration what can Activision do to keep their genre leading title fresh and at the top of the guitar-sim pops? They can throw a whole load of new features and a re-imagined single player mode into the mix, that's how.
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