Reviews and Problems with Guitar Hero: Warriors of Rock
Showing 1-10 of 28
Ninety-Nine Nights II
16 April 2011
Excerpt: It must be a rule somewhere that in times of medieval-fantasy strife there were a breed of women with wombs of steel. These women presumably only bred with similarly robust gentlemen and the resultant offspring were invariably born with perfect hair, rippling muscles or ridiculous curves and the...
Excerpt: "We were trying to please everyone out there, and I think in the end you end up not pleasing any one person a lot." So spoke Neversoft's Brian Bright, project director on Guitar Hero 5. Personally, I disagree: I liked Guitar Hero 5.
Excerpt: It is time to yet again awaken your inner rock star for the latest installment of Guitar Hero. Warriors of Rock doesn’t stray far from the usual formula, but does offer a new trick or two to entice players back to the stage.
Conclusion: In a nutshell, I think the word that best describes Guitar Hero: Warriors of Rock is fun. In the past, Guitar Hero has felt more like a chore at first and then became fun as you progressed, but Warriors of Rock is not like this.
Excerpt: Anyone remotely interested in interactive music games should know the one name that really did kick off the genre on home consoles, and that name is Guitar Hero. Personally, I was somewhat late to the party as I did not find interest until Guitar Hero 3 released.
Excerpt: Now in its 6th iteration what can Activision do to keep their genre leading title fresh and at the top of the guitar-sim pops? They can throw a whole load of new features and a re-imagined single player mode into...