Excerpt: Guitar Hero is without a doubt one of the fastest growing and increasingly popular gaming franchises available on the market today. In just a few short years, Guitar Hero has grown from a novel rhythm based game to the cult social phenomenon it is today. It took me a couple of years before I finally jumped on board the Guitar Hero hype train, but once on-board, I have never looked back.
Excerpt: Guitar Hero is a cultural phenomenon. Not only does it get referenced in pop culture, it is one of the highest selling franchises (both in dollars and units). The video game industry has been looking for a yearly franchise that wasn't Madden or Need for Speed. They found one in Guitar Hero and Rock Band. They have actually turned into multi-unit franchises in a given year.
Excerpt: Let's face facts. Guitar Hero: Aerosmith was a decent attempt at producing a band-specific Guitar Hero spin-off, but it was lacking in a lot of features. With a paltry number of songs compared to regular Guitar Hero games and not much to get stuck into after the main career mode was completed, it's fair to say it was a bit lacking in terms of content. Plus it had Aerosmith in it.
Conclusion: Guitar Hero Metallica überzeugt auf ganzer Linie und ich muss sagen das ich im Rahmen meiner nun insgesamt vier Guitar Hero-Tests keines so intensiv gespielt habe wie dieses. Was es macht, macht Guitar Hero Metallica richtig und liegt damit qualitativ sogar noch etwas über Guitar Hero World Tour, bei dem es viele Song-Lückenfüller und halbgaare Modi gab. Nichts desto Trotz ist Guitar Hero Metallica aber ein Spin-Off.