Excerpt: Go Vacation earned the Family Friendly Gaming Gold Medal at E3 2011 for the Wii system. This game impressed me greatly at that show. Everything I saw and played in Go Vacation let me know this game was going to be a winner. What I did not realize at E3 2011 is how deep Go Vacation really is.
Summary: A tropical resort paradise overrun by dead-eyed, single-minded creatures that vaguely resemble humans, there shambling movements parodying the utter lifelessness all around them. I am not talking about Techland's Dead Island . This is Go Vacation ... something far scarier.
Excerpt: You would think that game to simulate the ultimate family vacation would be a great idea, especially for a family-friendly console like the Wii. But poor execution really mars the final product for Go Vacation and makes is less fun than it should have been.
Excerpt: After 30 minutes with Namco Bandai’s Go Vacation , I turned the game off. I really wasn’t expecting much, but the controls were so bad, I literally had trouble completing stages. So I gave the game a rest and decided to come back to it later.
Summary: The brilliant popularity of the Wii can likely be attributed to Wii Sports and its sequel, so it's understandable that other companies would want to try and ape that success. Unfortunately, Namco Bandai have focussed all their efforts on making Go Vacation bigger, with little to no regard for how...
Summary: Focus Final Namco Bandai prend les devants de la scène et revient avec un énième lot de mini jeux. Offrant peu de sensations, étant pour la plupart tous répétitif, je n’ai éprouvé que très peu de plaisir à jouer au jeu.
Pros: -Bande sonore
Cons: -Durée de vie -Bâclé graphiquement -Sensation de plaisir quasiment inexistant -40 $