Excerpt: The Wii control scheme has proven itself as a rather capable gun, wand, club, bat, sword and fist amongst other things. However, G1 Jockey Wii gives the control system something fresh to imitate, the reigns of a racehorse. It has to be said that whilst the controls in G1 Jockey aren’t difficult, there is however a lot to remember for both control functions and game mechanics.
Excerpt: The G1 Jockey series has a long pedigree during the lifetime of the PS2 as one of the best horse racing simulations, admittedly it\’s a very niche market and not many people care for it or the only interest they have is having a go picking horses colours for the Melbourne cup and hoping they get lucky. But if you interest is horse racing is bigger then that you going to get a lot more out of the game then someone who doesnt.
Excerpt: Theoretically at least, the Wii was made for games like G1 Jockey. Imagine all the possibilities you could create by combining the sport of horse racing with the Wii Remote; driving the reins to spur your horse on, cracking the whip as you race round the track, yanking back to lift your steed over fences and so on. Done properly, it'd be downright awesome, so it's a shame that G1 Jockey Wii, despite doing all those things and more, turns out to be so tame.
Excerpt: This is a weird one. You see, regardless of how high in quality G1 Jockey is, not many people are going to buy it. Hell, even if it was the number one rated jockey game in the world, and a sticker emblazoned on the front of the game stated that fact, not many people would care. In fact, I will goes as far to admit that even if I knew all of the above, and saw this game sitting pretty in the Wii section of my local store I would not even give the game a second look.