Excerpt: Movie based video games have come a long way in recent years. G-FORCE on the Wii (used for this review), PS2, PS3, PC, and Xbox 360 have a nice tie in with the Disney movie of the same name. Players get to take on the role of a guinea pig named Darwin, and the fly that goes by Mooch. There are similarities between areas of this game. There are fighting levels where Darwin can shoot, or use his whip, and then there are exploration areas.
Guinea pigs constantly battle appliances in fun movie game.
Common Sense Media
1 February 2010
Summary: Parents need to know that this movie-based game is a fast-paced action/adventure game that contains almost non-stop combat. However, the fantasy violence that saturates this video game involves special agent guinea pigs who are fighting animated household appliances who have been reprogrammed to do damage. Players will be battling paper shredders, waffle irons, radios and the like using a variety of guns and whips.
Conclusion: Satisfying action makes G-Force a darn good video game adaptation of the blockbuster movie. Younger players should get a kick out of taking down rampaging paper shredders and navigating through claustrophobic air ducts, but there are enough tricky puzzles and explosive combat to satisfy more experienced players as well. The lack of diversity, particularly artistically, makes the game drag at times, but the solid gameplay is largely able to rise above any tedium.
Pros: Fast combat, clever puzzles, and rewarding exploration, Flying around as Mooch is really fun, Lots of different enemy types with unique weaknesses.
Summary: In the real world, guinea pigs are oversized rats that sleep in their own filth and enter the afterlife in the crumbling confines of an old shoe box. In the video game world, they don high-tech weaponry and have jetpacks strapped to their furry backs. So when the fate of the planet rests in the tiny paws of these domesticated rodents, be glad that it's happening in a video game rather than in reality.
Pros: Fast combat, clever puzzles, and rewarding exploration, Flying around as Mooch is really fun, Lots of different enemy types with unique weaknesses
Excerpt: Far short of the G-spot. Gerbils, hamsters, and guinea pigs are the butt of many jokes and frequently get the raw end of the deal in popular culture. They’re the playthings of scientists, sadistic children, and curious adults. In G-Force , a group of highly trained super-spy guinea pigs show that they’re tired of being made asses of, and take charge by infiltrating the back doors of evil corporate facilities, tearing them down from the inside out.
Pros: Creative enemy designs, Respectable voice acting, Easy target for butt jokes, Repetitive puzzles and environments, Bare visuals, Asinine 3D tech, Holey story
Summary: G-Force, based on the Jerry Bruckheimer produced Disney movie, revolves around a team of trained secret agent guinea pigs that take on a mission for the US government to stop an evil billionaire who plans to destroy the world with household appliances.
Summary: Hoyt Yeatman, Leiter der Visual Effects in Kinofilmen wie Kangaroo Jack und Mission to Mars, und Jerry Bruckheimer, Produzent von Kinofilmen wie Bad Boys, Fluch der Karibik und Beverly Hills Cop, haben sich als Regisseur und Produzent zusammengeschlossen, um den neuesten Animationsfilm aus dem Hause Walt Disney zu produzieren.
Conclusion: G-Force: Agenten mit Biss! schnell ins Klischee der Kinderspiele abrutschen kann. Doch Disney Interactive belehrte uns eines Besseren und bietet mit G-Force: Agenten mit Biss! einen soliden Titel. Die Spielbarkeit ist flüssig, die Grafik nett anzuschauen und der Sound überzeugend. Man bekommt rasante Action und kniffelige Rätselaufgaben, die es in sich haben.
Conclusion: G-Force - Agenten mit Biss ist ein überraschend unterhaltsamens, überraschend umfangreiches Action-Spektakel. Den Programmierern ist nicht nur gelungen, die Inhalte und Ideen des Films konsequent und phantasievoll umzusetzen. Sie haben es geschafft, einen durch und durch abwechslungsreichen und technisch würdigen Titel zu entwickeln.