Conclusion: With the enormous glut of mini-game collections on the Wii, Furu Furu Park struggles to stand out among other similar collections of its kind. A great level of Japanese-inspired humor, charm, and the arcade vibe works in its favor, but there's nothing incredibly new or outstanding about the games. Players seeking something a little out of the norm at a budget price would do well to give a spin.
Excerpt: Another week, another Wii title centered around remote-based minigames. This time, we’re serving up Majesco’s latest offering, Furu Furu Park. Priced in the budget title range, the game contains “30″ minigames (it’s really about a dozen with some slight variations) ranging from classic Taito titles like Bubble Bobble to new, Furu Furu Park creations. Despite the low price, this game just isn’t worth it.
Excerpt: . You can still capture enemies in bubbles and collect the fruit they leave behind, only now there's no advancing to another screen. You just keep playing for most of two minutes—if you can survive that long, which isn't terribly difficult—and then your score is tallied.