Excerpt: Back when it was released in late 2011, Fortune Street was almost completely ignored by consumers, especially here on the Oregon Coast. Nintendo published the title and made Mario and his friends the stars of the accompanying advertising campaign, which should have guaranteed the game’s success, but...
Excerpt: I am keenly aware of the debate over digital board games versus the traditional board games. I like both of them. I know that sounds like straddling the fence, but it is true. We play board games in our family, and we play digital board games as well. We use both of them to spend time as a family.
Summary: A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun. How we score: The Destructoid Reviews Guide
Excerpt: The extras are a bit strange. Most involve adding clothes and accessories to your Mii, but there is one interesting unlockable set. See, there’s an option in the game to go “out to lunch” and have the AI take over your character.
Pros: Charming little board game with Mario and Dragon Quest characters
Cons: Can get tedious, and is a bit too much like Monopoly sometimes
Conclusion: Kid Factor: While almost any kid could sit down and fiddle their way through the menus, some reading is required. In the basic game, without stocks, it could easily be played by any 8 or 10 year old, while I’d recommend the advanced stock version for 10+, preferably the more strategic thinkers.
Excerpt: Nintendo has practically cornered the market on “multiplayer games that end friendships”Â�; while their sports games tend to be a bit more laid back, the Mario Party and Mario Kart games are a good way to ruin your friendships, and even New Super Mario Bros.
Excerpt: Dreamed up by Dragon Quest creator Yuji Horii over 20 years ago, Fortune Street has finally come to America, courtesy of Nintendo. Is this video board game a worthwhile investment? Fortune Street is most easily compared to Monopoly.
Excerpt: Fortune Street , making its way Stateside since finding Japanese popularity in 1991, is like a fine Belgian chocolate truffle laced with NutraSweet. The game was already great on its own; it doesn’t need the added aspartame sweetness of Wii-ification, which occurs via cutesy mini-games, unnecessary...
Summary: Get rich quicker than your opponents through a mixture of property acquisition and property investment. Challenge up to three friends at home on the same Wii Remote or play against people from across the world over Wi-Fi.