Reviews and Problems with Final Fantasy Crystal Chronicles: Echoes of Time
Showing 1-10 of 29
Don't Do It Guys...Just Turn Around...And Walk Away
21 February 2012
Summary: This game is the biggest flip flop I've ever seen SquareEnix pull in my entire life! It's outrageous! They wouldn't DARE do this crap on a Sony console so they send they're crap to Nintendo. I love FFCC games. I'm playing Crystal Bearers right now actually, which is awesome. Everything this game is not. Don't get me wrong, I'm not saying this game is trash, I'm saying if you buy it for your Wii...it's trash. Whoever thought I'd use my television as a DS screen.
Summary: Mock if you will but when I was looking at screenshots for this game pre-release I thought it was so weird that I could not find any Wii screenshots. That's because it is the identical game on the DS. You would think with all the money square makes off the countless Final Fantasy games they could of at least made the graphics on this game a little better for the Wii. The actual gameplay screen exists in a small box within your total television screen.
Summary: This game has a dual screen format that cannot be turned off. You have a main screen where your character is during gameplay and another screen with the spells to cast etc.. So say a monster comes up and you need to cast a spell you have to figure out which color spell orb to click on on the non play screen and then go back to focusing on the main screen to fight. It makes it very hard to play.
Summary: I hated this game so much that I sold it. Thats just about all there is to it. This is nothing like the original Crystal Chronicles, and is actually a really bad DS port. Yes, you could buy this same game for the handheld nintendo DS.
Summary: This game was never meant to be played on a Wii. The format is obviously for DS games. I bought this to play online with my sister who lives a few hours away. The controls are very akward and while the story has promise, i was bored with the interaction and irratated with the controls.
Summary: Okay. Just like I said, "Literally a DS game." All they did was take the DS game and make it playable on the Wii. This MIGHT be a worth while game for the DS, but on the Wii the graphics are awful and the levels are lame. I don't know what else to say other than don't bother reading more reviews. Save your self some time and move on. Do not buy this game.
Summary: I guess the makers were riding on the Final Fantasy name, 'cause this is the weakest Wii game I've encountered. Your gameplay area is less than half the TV screen. The graphics are really weak for a console game and there seems to be nothing but button pushing. Simple button pushing for the Wii? WTH? Did Square not get the point of the Wii? Were they just gouging players expecting a real FF game?
Summary: When I first realized there was a new FF:CC game out, I immediately rushed out to my local video game chain store to see if they had it in stock. They had both the Wii and DS versions, and since I own both, I figured I'd take advantage of my Wii since it'd probably be better. I couldn't have been more wrong.
Summary: I've heard this may be a good game for the DS. It is, in fact, made for a DS and NOT FOR THE WII. It is a waste of money for the Wii. The graphics should be on a screen that's about two inches - put them on a big screen they are pixalated and just plain terrible. It is presented as a "dual" screen - the action screen and the map on at the same time - you cannot turn one off to get a bigger screen. Both screens are hard to see with terrible, terrible graphics.
Summary: My kids and I have played the Gamecube Crystal Chronicles together and had a lot of fun together. So we were looking forward to having more fun with this update. When this game arrived we were ready with our Wiimotes and snacks for an evening of family togetherness. Turns out the ballyhooed multi-player action is only for those with separate systems -- each with their own $40 copy of the game. There is no multi-player gaming sitting together at the same Wii.