Summary: I'm a huge fan of F1. When I bought the game, I expected realism, driveability. I still love that GP4 for PCs - in that game, you run full race weekends, and in the race you take a tenth of second per lap to approach other runners... I sort of expected that for this game. Just forget it. The game uses F1 circuits, cars, and drivers' names, but that's all.
Summary: I have owned and played PC F1 games before and was curious how this would go on the Wii with the vibrations etc added in. Initially I was frustrated until I learned how to navigate the tuning setups. Once I had mastered that, it wasn't long before I was at expert level, and that is where I think improvement is needed. Depsite setting opponents skill at "hard" and switching off all but auto-gearbox, I was still able to thrash the opposition.
Summary: I've driven quite a lot of games with cars, using a steering wheel. Feedback is ok, the tracks, sound and graphics are nice, but controlling the acceleration and braking with the gearshift paddles is a pain. it's not an issue of the game, but it affects the overall satisfaction.
Summary: In my opinion this game isn't really suited to the Wii. The graphics are good and the speed sensation is great but the steering wheel response is appalling. Just keeping a car going in a straight line is a challenge let alone steering it round a corner. In future I will stick to a PS3 or XBox for this type of game. Besides my 7 year old grandson reliably beats me!
A Mediocre Effort - Probably better waiting for 2010
Mr S, amazon.co.uk
29 March 2010
Summary: I understand why a number of people may have given this game decent reviews - so long has the wait been for a Formula 1 game that any game that wasnt absolutely dire would seem great, particularly with the motion sensitive technology available today. However, simply put, the game is mediocre compared to what it could have been. Its more of a decent foundation for them to build on in the F1 2010 game than a great effort like reviews here might lead you to believe.
Summary: Codemasters have put together a game that gives a quick fix of entertainment - but as soon as you go into any depth it is severely lacking. Good points: - Easy to drive - Looks good - Fairly accurate reflection of 2009 cars, regs and tracks (although every contender has KERS). Bad points: - Significant frame-rate slowdown at some circuits and in heavy traffic. Running the Wii in 50Hz mode is better, but not a solution.
Summary: this game is ok but it is hard to stay on the track and easy to go the wrong way round. The track layout is only shown when you choose it and not a little box in the corner, as your on it the corners are shown by an arrow at the top of screen. It will be good for constant gamers but we probably won't go on it that often.
Summary: Wow this is hard to work, Mario Kart it isn't. Not for the toddlers, and the older members be prepared to work hard at it & really concentrate (controls response is not 100%), that having been said boy is it realistic, you can imagine how hard it must be to drive the real thing. I am guessing that if you could go to the expense, PC format & a wheel would give you more realistic response again.
Summary: This is a game for the Wii, so anything I say here shouldn't be a surprise. The game is fun, has great features, tons to do (challenges are fun and break things up), but it's somehow all a bit hollow. The steering wheel is a little awkward to get used to. For a game which is based on precision driving, a floating turny wheel and a digital throttle pedal is ridiculous. I only have the wii controller as an option so it's a lot of perseverence required.
Summary: Even with all the driver aids on and 20 years of driving game experience, it is just too hard to get into. I have read the other reviews telling me that practice pays off but I don't want to spend weeks learning to play the game before I can even start it, especially when each grand prix involves 3 practice sessions and qualifying before the race even starts.