Excerpt: Originally developed as a PS2 title several years ago, Emergency Mayhem has undergone something of a development hell. Unfortunately, it’s not difficult to see why, thanks to a wealth of technical and aesthetic glitches that hold back what could have been a competent title. However, this fits into the Wii demographic perfectly, a sure-fit hit for small kids who wont know any better.
Excerpt: Crazy Taxi owned me. Hard . The gimmick of advertisement as recognizable architecture and homely West Coast mall punk did little to deter me from logging serious hours into what, at the time, was the perfect blend of destructive freedom and addictive high-score number crunching that only Katamari Damacy and its sequel have since matched.
Excerpt: They say imitation is the sincerest form of flattery, but try explaining that to SEGA. The developer has been fiercely protective of its Crazy Taxi franchise in the past, even bringing EA to court for infringement for their startlingly similar The Simpsons Road Rage title. Now, 8 years on from Taxi’s initial release, Codemasters’ Emergency Mayhem hits the shelves, yet we doubt even SEGA would bother creating a furore over one of the laziest Wii titles in some time.