Excerpt: Originally developed as a PS2 title several years ago, Emergency Mayhem has undergone something of a development hell. Unfortunately, it’s not difficult to see why, thanks to a wealth of technical and aesthetic glitches that hold back what could have been a competent title. However, this fits into the Wii demographic perfectly, a sure-fit hit for small kids who wont know any better.
Summary: Emergency Mayhem proves the age-old theory that if you can't think of a good name for your town, you shouldn't name it Crisis City. That's just asking for trouble. The problems facing this bustling metropolis go far beyond an inadvisable name, though. Even the raging garbage fires on every corner and an epidemic of nails lodged in the intestines of careless citizens aren't the biggest issues here. Technology is the true enemy of Crisis City.
Pros: Driving around aimlessly isn't awful
Cons: Some minigames have overly sensitive controls, Others are completely unresponsive, Almost no variety, Wildly uneven difficulty, Extremely dated graphics
Excerpt: They say imitation is the sincerest form of flattery, but try explaining that to SEGA. The developer has been fiercely protective of its Crazy Taxi franchise in the past, even bringing EA to court for infringement for their startlingly similar The Simpsons Road Rage title. Now, 8 years on from Taxi’s initial release, Codemasters’ Emergency Mayhem hits the shelves, yet we doubt even SEGA would bother creating a furore over one of the laziest Wii titles in some time.