Excerpt: Emergency Mayhem is one of the most interesting blending of styles I have ever seen. This Nintendo Wii game from Codemasters is part Crazy Taxi, and part WarioWare. The city is in crisis, and the player gets to take the role of the police, fire department, and ambulance to bring the panic down. Some of the missions require the player drive as fast as possible to the destination, whereas others require the player to play a mini game (put that fire out for example).
Excerpt: Along with the little gem that is The Red Star, Emergency Mayhem is another survivor of the Acclaim tragedy, with the difference being that the game wasn’t really worth rescuing from the mangled wreckage of the company and resuscitated, though Codemasters have done just that and whilst it’s no disaster, Emergency Mayhem is hardly one of the Wii’s best.
Conclusion: Overall, Emergency Mayhem is fairly disappointing. While I like its charm and the gameplay is satisfactory, the game is just far too repetitive and short. This is really unfortunate because with a wider selection of mini-games and perhaps more varied objectives, I think this game could have been really excellent. If Emergency Mayhem were twenty dollars, I would probably have suggested that you should buy it since it is a fairly fun experience.
Excerpt: Emergency Mayhem proves the age-old theory that if you can't think of a good name for your town, you shouldn't name it Crisis City. That's just asking for trouble. The problems facing this bustling metropolis go far beyond an inadvisable name, though. Even the raging garbage fires on every corner and an epidemic of nails lodged in the intestines of careless citizens aren't the biggest issues here. Technology is the true enemy of Crisis City.
Pros: Driving around aimlessly isn't awful
Cons: Some minigames have overly sensitive controls, Others are completely unresponsive, Almost no variety, Wildly uneven difficulty, Extremely dated graphics
Summary: Parents need to know that in this game you can become a cop, fireman, or EMT. In those positions, you will witness or cause some violence, including running over pedestrians and criminals, shooting monkeys, and blowing things up. The game can be frustrating because both the controls and onscreen directions thwart you much of the time.
Excerpt: By Kevin "Berserker" Hall Emergency Mayhem Player(s): 1-4 What do you do from day to day to reduce chaos and panic in your life? Do you clean your room? Help your parents out with chores? Try to multitask at a job? Have you every tried to reduce panic while driving? Well, thanks to Emergency Mayhem and your Wii-mote, you can, but do you really want to take up this challenge? Read on and find out.
Excerpt: Emergency Mayhem was originally announced back in 2004 at the Electronic Entertainment Expo and was slated to be released on the original Xbox and the PS2. At the time Acclaim was going to develop and publish the game. A couple of years later Acclaim filed for bankruptcy and as a result Emergency Mayhem went by the wayside. Codemasters has since picked up where Acclaim left off and they have finally released the game, but it is on the Nintendo Wii.
Summary: In Crisis City, it would appear that the emergency services are just as bad, if not moreso, than the criminals, rioters, escaped zoo animals, and random disasters that are plaguing the place. This is because you are the emergency services, which means all involved are probably in some trouble.