Reviews and Problems with Pirates of the Caribbean: At World's End
Showing 1-6 of 6
MagnumForce , GameStop
20 June 2013
Summary: This halfhearted shrug of a game is not quite a piece of junk. True, the lego-like graphics are almost half-redeemed by actually realistic textures; true, the music is good; true, there are more sidequests and exciting duels than you'd expect.
Summary: As a big fan of the series, I was looking forward to playing this game. Sword fighting seems like a natural use for the Wii remote. Unfortunately, this game is poorly constructed and the sword fighting is anything but intuitive. There is no subtlety to the sword combinations, which leaves the user flailing around with a sore arm. The game objectives can be difficult to figure out and the graphics are sub-par. The fighting is repetitive and gets boring pretty quickly.
Summary: This game is not good. First there is really no story or anything. You just jump from one fight to another. Also the controls for it are terrible. Do not buy this game. It is terrible. I rented the game because I had heard it wasn't good. It isn't. It sucks.
Summary: Came as a gift for my 9 yr old and it hardly worked. At the start of the game, you're stuck in the cell with an open door in front of you. The grenade doesn't work and the nunchuk doesn't let you go out. My child spent 20 min trying to get out and finally left it.
Summary: The pirates of The Caribbean Game for Wii had so much potential but was let down by a number of things. First of all the graphics are not too sharp (but with wii i think gameplay is more important and emphasized.) Unfortunately this game had a life span of about 10 minutes, after which it became extremley monotomus, and offered no challenges at all. Within two days the game had been made redundent, and left on the shelf. I recomend anyone to stay clear of this game.