Summary: On the PC, PlayStation 3, and Xbox 360, Dirt 2 is an off-road racing game that's difficult to fault, but sadly, that's not the case on the Wii. There are some great course designs, and there's definitely fun to be had racing on them. That fun is short-lived, though, and the lack of longevity combined with subpar visuals, choppy frame rates, and inconsistent opponent AI make the Wii version of Dirt 2 difficult to recommend.
Pros: Some of the course designs are great
Cons: Environments are ugly, World Tour mode is too short, Opponent AI isn't believable or particularly challenging, Multiplayer races aren't much fun
Cons: Challenges are recycled over and over, Constant frame rate drops, Floaty and unresponsive controls, Mid-air vehicle drifting is frustrating, Terrible sound effects and lack of music during gameplay
Excerpt: Firstly, Colin McRae: DiRT 2 is played with the Wii Remote held horizontally, making the control method similar to that of Mario Kart Wii . Since the former is a race-simulation, and the latter being a less serious but fun-orientated racing game, what kind of similarities and differences will the two of them draw up?
Pros: A semi-realistic racing game using motion control, Includes multiplayer (although not great)
Cons: Frequent drops in frame-rate, No online modes, No customisation, Gets repetitive and boring, Feature-less compared to the 360/PS3 versions