Excerpt: A year ago, when the Wii launched to incredible success, a few third parties were at the front of the action. Ubisoft had a massive presence, THQ, Activision had Call of Duty 3. Where were the Japanese publishers for this Japanese system? Clearly the Wii, with it's innovative controller, could be used in imaginative ways by developers. Konami's only release on Wii was a much talked about game called Elebits that never fully delivered.
Excerpt: From the team that delivered the scavenger-hunting of Elebits last fall, comes Dewy’s Adventure, a platformer with tilting worlds and shifting climates. As an enchanted droplet of water named Dewy, you’ll need to restore order to the Eaus’ World by recovering the fruit of The Tree of Seven Colors, and defeating the forces of the wicked Don Hedron. But is Dewy the fountain of youth or a serious drip?
Excerpt: The Wii Remote controller is held sideways, like a classic NES controller, and your motions theoretically determine where the hero—a drop of water—rolls. I say 'theoretically' because a slight flick of the wrist could be enough to make him edge along a precipice, or it could have no apparent impact at all, or it could send him careening forward and to his doom.
Conclusion: Dewy’s Adventure macht vieles richtig, aber leider auch einiges falsch. Die Welt ist schön lebhaft, die Steuerung grundsätzlich sehr gut durchdacht und innovativ und man bekommt etwas geboten, das sich sehr neu und unverbraucht anfühlt. Dennoch hat das Spiel einige Schwächen, wie die zu lockere Kontrolle über die Umgebung und die starre Kamera an manchen Punkten.