Excerpt: In my view, EA’s Dead Space was up there with the best horror games. It was a true high production title, doing fantastic things with visuals and sound, and creating an atmosphere that was as wonderful as it was oppressive.
Excerpt: You turn a corner, nothing but darkness. You move along slowly, with your breath held, not making a sound. A loud ‘clang’ rings out - you turn, aim your gun and find that it was only a loose metal cover hitting the floor.
Summary: When the original Dead Space was released on the PS3 and Xbox 360 it was a real surprise hit and received a huge amount of praise. As with most games which are re-made for the Wii I was not expecting anything like what I had previously played.
Conclusion: Dead Space: Extraction is everything EA promised Wii owners. Rather than getting a dumbed down experience, the developers were able to play to the console's strengths, bringing an electric, scary, and polished mature entry to the platform.
Summary: EA took a shot at bringing this game to the Wii and I can’t recommend this game enough. It’s an engaging story that sets things up for the original with great narration, excellent graphics and enough of a spook-factor to keep you on your toes.
Summary: Extract yourself for another (on rails) trip into Dead Space.
Pros: The most intensely gruesome action you can find on the Wii; superb graphics; scary presentation; convincing voice acting; excellent storyline; cool unlockables; awesome arsenal of weapons; 2 player co-op is a blast; great Wii-mote controls.
Cons: Not a ton of replay value; campaign is pretty short;
Excerpt: When EA unleashed Dead Space on an unsuspecting gaming public late last year, it took some flack for what some considered certain cliché sensibilities. This was despite garnering generally enthusiastic reviews across the board.
Excerpt: The grim thing about prequels is, before you start, you already know how they end. Those aboard the USG Ishimura are fated to become the gruesome enemies from Dead Space, but the story of their final hours is told in such rich detail that the story may be the best part of Dead Space Extraction.
Summary: When word first got out that Dead Space Extraction, the Wii-exclusive prequel to last year’s survival horror hit, was going to be an on-rails shooter instead of a third person game, I admit to being pretty disappointed. How could a rail shooter ever be as scary as the first game?