Excerpt: de BLOB fell through the cracks somehow. I remember playing this game at E3 in the year of our Lord 2008. It impressed me quite a bit. We never got a reviewable copy and we were busy with lots of other games. I realized that we had not reviewed it, so I went out and purchased this game. It was as good as I remembered. Players bring color back into an oppressed world. The main character is a blob who collects color and then deposits it on the drab areas.
Excerpt: A new feature at EdutainingKids.com, our Buyer's Guides help make buying choices easy for consumers. We test hundreds of children's products and strive to keep up to date on the latest releases. Of course, every family is unique. We can't please everyone. However, we are able to select some special titles that are at the top of our "edutainment" list--those that have that extra edge in the categories of design, entertainment, education, and play value.
Conclusion: What’s kept me glued is an insatiable need to free every Graydian, paint every gray surface, and flush out every INK-polluted waterway because I actually care about the Graydians as much as I want to paint Comrade Black’s backside red. I’m not one to “clean out” a game unless it’s exceptional in every way or stars a picture-perfect heroine, but the combination of near Pixar-quality CGI, impeccable character and world design, and self-motivating gameplay kept me playing...
Summary: Parents need to know that this E-rated game is creative and fascinating to play, and while lots of fun at first, it gets hard from about mid-game on. It's too hard for the younger end of the intended audience of 6- to 12-year-olds. The game has an easier mode, but unfortunately, you can't get to it until after you've mastered the harder story mode. The storyline is shown in Pixar-quality video cutscenes with silly characters and antics.
Excerpt: What is it? Imagine a world full of fun, laughter and colour. This is the world of Raydia and its most colourful city Chroma. The people that live there (the Raydians) love the colour, but evil doer Comrade Black doesn't and neither does his INKT Corporation. He believes that cities should be completely devoid of colour so sets about sucking the city dry and turning the Raydians into subservient Graydians.
Conclusion: de Blob is a game that has actually had a long journey in coming to the Wii. The whole concept was showcased more than two years ago at an independent game festival. The folks at THQ realized the concept's potential, and the resulting game is a fun and free-wheeling experience that is simple enough to appeal to the casual sect but has enough depth to capture the hearts of the hardcore crowd.
Conclusion: For the price de Blob might look like a big risk because most third party games run with one gimmick. I am glad to inform everyone that de Blob is not a gimmick game; it is actually a game on the Wii that is worth your money. If you haven’t turned your Wii on in quite some time then you better pick up a copy of de Blob.
Excerpt: When I first caught wind of de Blob, I was like “what the heck is that?” Controlling a blob while coloring a city was a different experience to say the least. The game is not your typical looking platformer, nor is it your regular playing one either. Well THQ was kind enough to send us a review copy of the final version and I have to say that I am definitely surprised and quite pleased with what the game has to offer.
Excerpt: I hate to say it, but the Wii has proven to be a garbage dump for third party software. Even as the market leading system, Nintendo has been unable to convince third parties to release anything but shovelware. THQ has been just as guilty of this as any, perhaps even more so. Since launching in 2006, the Wii has seen numerous ports of PS2 (yes, Sony's last-gen system) games, many of which severely lack in quality. There is still hope.