Summary: Dawn of Discovery, previously known as Anno 1404, is an RTS and simulation that gives gamers the opportunity to explore new civilizations and build their own empire like never before through the immersive action of the Wiimote and the DS stylus.
Civilization-style game teaches about life in 1400 A.D.
Common Sense Media
20 July 2009
Summary: Parents need to know that this fun adventure game has a pirate theme, and thus there is rum and other alcohol references in the game. While it is about civilization-building, there is a gallows in your town and you'll see some bloodstains on it. Language such as 'damn' is employed, and you'll be exposed to cannonballs hitting ships and then sinking. When the credits roll, you'll hear someone talk about smoking hemp.
Summary: Dawn of Discovery has a lot to do with taxes. - Hey, I got an uncle lives in Taxes. No, I’m talking about taxes – money, dollars! – Dollars! There’s-a where my uncle lives! Dollars, Taxes! This game is far from perfect, but fans of the genre should be able to find their $20 worth here.
Conclusion: Yet again, a game on the Wii that looks to be well below my level of interest surprises by focusing on the gameplay and implementing solid, intuitive controls. That it's extremely accessible thanks to the tutorial-on-steroids story mode is just another feather in the Wii's something for everyone cap. This experience is severely enjoyable, on the verge of addicting (a common trait of top "god games.
Excerpt: is the occasional focus on maritime exploration. Instead of settling a single continent, you'll develop a bunch of smaller islands. This actually provides a unique dynamic, since you frequently come up against space constraints and also have to consider different fertility levels. For example, you might first land on an island where grain grows particularly well, but as your colony evolves from a simple fishing village into a city center, the people who live there will...
Pros: Smart interface gives you easy access to all your structures, Production flows are satisfying without being overly complex, Achievement system provides fun additional goals to strive for, Appealing visual style and music
Cons: Lack of clear information regarding supply and demand can lead to frustration, Combat is too simple