One of those experiments for the Wii that just didn't make it.
Ayame Nelson, Amazon
4 weeks ago
Summary: Cursed Mountain is one of those mixed-bag Wii games. It's one where a developer tried to do something rather grand and different with the system and it's unique controller. In the end you have a game that's high on concept, low on execution in some areas. Certain Wii remote gestures will NEVER work right, which in this game can lead to some frustrating deaths and puzzle moments.The environments to explore are big, but usually empty and bland.
Summary: The controls for this game can be a little crappy at times, but I thought the whole concept of the game, as well as the scenery, was pretty awesome. It's not the most exciting game and can move along slowly at times, but I think it's still worth checking out. It's not that difficult and short too, so could be a good rental. Let's face it, the Wii struggles for good games, and when you start running out of gaming options, there's always Cursed Mountain.
Summary: Put plainly...this is a good game to pass boredom with. The moves start off very simplistic and then move on to a bunch of frustrating and awkward hand movements. The story line is a bit drawn out and you read a ton of stuff. Other than that if you have a few hours to kill...this game can help pass them.
Summary: When I first heard about this game, I think it was actually in danger of never being released due to publisher issues or budget, can't recall which. So I jumped on it when I later found out it had been released, and got a good deal on the collector's edition. As the title says, I really wanted to like this game. I'm a fan of the Resident Evil & Silent Hill series, as well as other titles on the genre spectrum like Siren and Fatal Frame.
Summary: This is a quiet game. Its like a puzzle you go around quiet villages and find things to unlock other things. You do have to fight ghosts every now and then and some are hard, but other then that this game is cool:)
Summary: Pretty interesting. I know that at least a few of the cities you visit in this game are real. The atmosphere is quite spooky. The ghost are eerie and the chanting is spot on to the real thing (I only know this be because the monks in training came to do this chanting at my school once. lol) The only real problem wit this game is that theres no replay value and the controls are incredibly unresponsive which is frustrating at best.
Summary: The context of this game was very interesting-- a survival horror game in a highly unusual setting. Unfortunately, the game did not progress past the interesting concept. Controls are awkward fairly often, and the cutscenes severely diminish any attempt at creating a scary atmosphere. The setting is good enough to make the player want to pull through, but the actual plot and gameplay mechanics aren't enjoyable.
Summary: Well, ive played like 75% of the game so far, and ive found that its a decent game. I was expecting some scares which havent happened so far, and some movements with the controller that the game doesnt sense them. It has a great sound and it usually looks pretty good for a Wii game. While it aint a must play game for the Wii, if you only have that console its a good stopgap game between Nintendo's heavyweights, and its not the usual shovelware game you find littered in...