Excerpt: With the Resident Evil of today being focussed on the survival ahead of the horror and the action in favour of cerebral puzzle solving, the old fashioned form of survival horror games are quickly dying out.
Excerpt: A common argument against Wii games getting mediocre review scores is that the person reviewing the game just doesn't like the Wii and motion controls. It seems that the console has developed this kind of protection against criticism, with anyone against it simply being wrong.
Conclusion: As far as survival-horror games go, Cursed Mountain gets a lot of things right and manages to stay afloat through its unconventional setting, intriguing story, and well-designed atmosphere.
Excerpt: Survival horror for the Wii has had a rocky road on the path to success, and with the coming of Cursed Mountain, Wii gamers will find not a reward waiting in the midst, but rather a rank disappointment.
Excerpt: Cursed Mountain isn't built for speed. Scaling treacherous inclines in the Himalayas, grizzled climber Eric Simmons must move with caution. When he's crawling up the sheer side of a cliff with only an ice axe in each hand for traction – a surprisingly rare occurrence – he has to be wary of loose...
Summary: I can't say that mountain climbing is on my big list of things that I'm desperate to do. I'm physically pushed enough by a decent run around the park, and I'm also quite fond of breathing properly. Then there's the snow, of course - why would I want to spend days knee deep in that stuff?
Conclusion: This game had so many things I liked, so many great moments, so much potential. And those made the weak portions even more pronounced. I hope Deep Silver is able to distinguish the good from the bad, because with the skill they’ve shown they have with Cursed Mountain they could make a fantastic...