Conclusion: Contra ReBirth is less of a rebirth than it is simply a reviving of the franchise. Obviously, that's going to be exactly what the doctor ordered for most long-time fans. The run-and-gun shooting holds up extremely well to this day, and the level design is almost pitch perfect. However, it's an incredibly short romp, offering only a smidge of the variety that's locked up in the annals of the series. The lack of online co-op is a real bummer, too.
Summary: Contra ReBirth is the culmination of a number of features from its predecessors all rolled into one. It’s more difficult than your average game, but still quite tame compared to the other titles in the Contra franchise. If you’re a longtime Contra fan and want to snatch up any new content that you can, you will likely be able to justify the $10 price point.
Conclusion: Contra ReBirth is an insultingly basic installment to a popular action series. It could be seen as a game for Contra newcomers, but I doubt that beginners would be impressed. As a longtime fan, the retro appeal is not worth the short and dumbed-down gameplay. I recommend it to die-hard fans only.
Excerpt: Intro Living in a third world country was never easy, especially some 15 years ago when access to buying game consoles was limited to a few wealthy people. The remainder of us who had no possibility of obtaining one had to content ourselves with playing in the 'arcades' (which for us were modified game consoles that operated for a set period of time after inserting coins into a slot). Each 20-cent of Lempira coin (for reference 18.95 Lps.
Conclusion: Overall This game is only ten dollars and it has "Contra" in the title, which makes me wonder why I even have to review it. Well, for one reason: If you don't like difficult games, and you think ten dollars is too hard to come by, then save it for gas money. Otherwise, you should download this game now. It isn't perfect, but with Contra Rebirth, you're the one who has to live to a set of standards, not the game.
Summary: If the word “contra” came up during a game of word association, chances are the first word a gamer would scream is “difficulty!” When Contra first released in 1987, it became renowned for its high difficulty level and even higher sense of accomplishment when it had been mastered after hours and hours of grueling practice.
Excerpt: After other successful retro releases like Mega Man 9 and Gradius Rebirth, it should come as no surprise that Contra Rebirth’s gameplay is largely the same side-scrolling run-n-gun action that fans came to expect from the series’ 8 and 16-bit incarnations. You’ll blast waves of smaller foes leading to massive boss battles, and to keep things from getting too predictable, there are platforming sections and vertical shooting/obstacle avoiding sections shrewn about to keep...