Summary: Because of the foosball fan that I am, I saw the one and only copy at the store and snatched it up. It is priced correctly and can be a lot of fun if you sit down with it, get a feel for the controls, and play with the settings a little. Mainly you can't go too wrong for what it cost and this game can be fun and challenging. The graphics are okay neither exceedinly great nor bad by any means.
Summary: After reading the two reviews posted here, I figured that the game play in Simulation mode wuld be close enough to the real thing to let me and my son enjoy a few games of foos in the living room (where there is no room for a foos table). I didn't expect it to be perfect but the game play is so far from the real thing that it is just annoying and frustrating. No wonder the game is available used (and even new) on Amazon and Ebay for under $10!
Summary: Overall a fun game for foos fans. Having played real foosball, I was skeptical to how it would translate to the Wii. The controls are sensitive, as using the nunchuck stick will yield the most control for sliding the rods back and forth. When the nunchuck is not connected you need to push and pull the remote to slide the rods. If you rotate the Wii remote to kick too hard, you will certanly kick the ball backwards into your own goal.
Summary: I could not find a review of this game anywhere, so I decided to be the guinea pig. Overall there is some fun to be had here, but just like most Wii games, it's much better with a group of friends. With that said I know everyone wants to know how it controls. By now, you've probably had your Wii for awhile, so you know that the motion controls often work better in theory than in practice. The controls for this game are no different.