Summary: This game is pretty good, except there isn't enough variety in attacks and specials are easy to do. The story line is interesting..... It is sort of like a lousy version of soul calibur, but it has its ups too. For the most part I love Castlevania.
Summary: The thing about this game is that i was an experimental idea into the realm of fighters. Its not meant to be canon and its not meant to be super special, a hardcore castelvania fan will love it but to must others it could be a push off. Its fighting style is very well in-tuned to the Wii's controls but lacks the technical levels of Street Fighter or Mortal kombat so its not Tournament worthy. Its story is little but it does have some funny lines of dialogue.
Summary: First all i'm a guy from the 80's and played every castlevania game there could possibly be well far as nintendo and sony systems go. 98% of those games are action/adventure and just plain out fun games and i love them dearly. Now when i saw the previews before this game came out i was very excited to see a 1 on 1 fighting game as far beating the sh-t out of friends as well as online play.
Summary: I'll admit, I scoffed at this game when it was announced. Outlandish new character designs? A fighting game? On the Wii? I love Castlevania, but I dismissed this game outright, and totally ignored it at retail. Later, a friend gave it to me as a gag gift, but I decided to actually play it. At first I couldn't even beat the first match, and was convinced the game was a broken mess, just as it had been (widely) reviewed.
Summary: I have no idea why critics rated this game so low. It's fun to play with a group of friends and it has easy controls. Everyone seems to enjoy using the Wii-motes for game play, it's quite easy to just pick up and play. I brought it to a local youth center and they played it for 3 hours straight (in turns.) I rated this game only 4 stars simply because it's not one of those games I feel like playing alone.
Summary: I felt awkward playing this game at first. The controls were uncomfortable and the gameplay felt like an uninspired Soul Calibur rip-off. I honestly didn't think I'd keep it. But something kept me playing; maybe it was the cheesy but stylish graphics, or the over-the-top special moves; or maybe it was the novelty of having a fighting game with Castlevania characters.
Summary: First of all you can't compare fighting games from xbox or ps3 to Wii. So, from the perspective of a Wii console owner, this is a great buy if you enjoy fighting games and anime style characters. Using the wii mote for attacks takes some getting used to, but if you actually do the three tutorials you'll be just fine. I haven't played the game using a classic controller. The graphics are great (for Wii).
Summary: Ok, now I've been playing this game for more than 20 hrs, and while I haven't seen and learn all things this game has to offer, I can safely say this game is a LOT better than expected. This is NOT a traditional fighter, and I agree with Igarashi (Castlevania creator), sometimes this feels more an action game than a fighter. Why? First of all you have to be aware of the environment, and not only the enemy, something similar to Smash Bros.
Summary: Sometimes, albeit not often, the Wii has decent, if not stellar, third party contributions. and... Sometimes reviews can be wrong. Case in point: Castlevania Judgment. A combination slasher/fighter/action title that is unfortunately destined to be headed to a premature death in the bargain bin due to both the tsunami of software releases over the next few weeks and to its less than stellar review scores.
Summary: It's hard to find fault here, everything it does, it does admirably. Cool sexy characters, easy to learn - difficult to master gameplay, fun minigames, unlockables, online multiplayer, fan service with a smile... Check. Check. Checkity-check-check! It's pretty, silky smooth, and deliciously dark. Konami should be commended, I never would have thought a fighter based on Castlevania would be such a great fit. I want more. One thing, though.