Conclusion: Although most didn’t expect great things from Castlevania Judgment, this game really had some potential. The castle mode as well as the online functionality proves that this title could have been really fun.
Excerpt: After Tomb Raider and Final Fantasy VII , the game I most remember playing in the first few months I owned my PlayStation was Tekken 2 . I can also remember the thrill of discovering Soul Blade , with its great blend of martial arts and weapon combat.
Pros: Connect Ecclesia to Judgment to unlock bonuses in both, From a technical standpoint, it looks great, It's a full-fledged Wii fighting game, Once you figure it out, the fighting system works quite well, Soundtrack classy and diverse
Cons: Apparently nobody plays online, Character design is atrocious, hilarious, and not Castlevania in the slightest, Frustrating camera with no opponent lock-on, Pretty much unplayable without a Classic Controller, Some Castle mode challenges are basically impossible
Excerpt: As two warriors circle on a crumbling castle rampart, dark clouds swirl overhead and chains of lightning tear across the distant horizon. The two combatants have come from distant locations that span time itself. Now they dance the dance of death.
Conclusion: There is a going to be a bunch of jaded otaku reviewers that are lamenting that this was not the exact flavor of fan-service that they had expected from Konami so are going complain loudly about it on the internet.
Excerpt: What is it?
Castlevania Judgment is the first game in the long-running Castlevania franchise for Nintendo Wii. Rather than being an action adventure game like the other games in the series, Judgment is something different. It’s …
Excerpt: Oh, Konami, you’ve done it again; you’ve made another Castlevania game. I should have known right from the start that there was going to be trouble, even though I am a long-time fan of the franchise.