Summary: Many reviewers are too young to remember that the original shooter games were like this vertical scrollers before Castle Wolfenstein created the onslaught of First Person Shooters or FPS games as they are called today. People have retroactively re-named this type of game shmups an abreviated term meaning shoot-em ups not to be confused with light gun games which are referred to as on rails shooters if you cannot move independently and are moved a long a fixed path by the...
Summary: This is a prety great shmup. My only complaints are: A) I much prefer sprite-based games to 2.5D Polygons. I only know of 3 games that have done the polys well (Radiant Silvergun, Ikaruga, and Triggerheart Excelica.) This isn't one of them. B) The Wii's video encoder is crap (even on a Wii U through HDMI) and it's vaseline blurriness all over the screen. I haven't tried it in Dolphin, but that may clear up the problem.
Summary: If you are a fan of bullet hell shoot 'em ups, you'll definately like this game. Even if you're only a mild fan of them, you'll love the hilarious, poorly translated story. There are a total of ten characters, each with their own story. You can play in two player mode and the storylines will interact! There are 55 storylines in all.
Summary: Let's face it, no other category of games has earned more respect and a greater following by hardcore gamers than the shoot-em-up genre. With the lack of vertical and horizontal shooters that are released each year it is a relief that the third Shikigami title finally found its way to console overseas. In classic arcade-style fashion, the game is played vertically with your goal to literally annihilate everything in sight while dodging enemy fire.