Conclusion: Calling est un survival-horror qui ravira certainement les amateurs du genre. L'ambiance est une réussite, l'aspect oppressant est très bien rendu au travers de l'écran et vous ne manquerez pas de vous laissez prendre au jeu. Hudson Soft s'assure donc quelques bons points en assumant le genre choisi. Du côté du scénario, on se laisse également rapidement happer par cette intrigue, finalement très décousue en début de partie.
Pros: Ambiance réussie, Scénario original, Très prenant, De belles cinématiques
Cons: Aventure un peu courte, Prise en main pas toujours optimisé, Un doublage français peu crédible, Difficulté à suivre l'histoire tant elle se montre parfois décousue
Conclusion: It's tough to pull off a survival horror game that doesn't feature much combat, but that's no excuse for making navigation a chore and boring us to death. Wii owners who love pointing their flashlights around in the dark should stick with Silent Hill: Shattered Memories, or visit their local cemeteries after midnight.
Mediocre teen horror game, more scary than violent.
Common Sense Media
25 May 2010
Summary: Parents need to know that this game is rated "Teen" more for the scary content than for its violence. Calling has disturbing imagery including weird-looking dolls, mysterious girls with long black hair, dark environments, apparitions, and so on. The violence takes the form of fighting off ghosts, but there is no gore. This game is fine for teens who like horror films.
Summary: Although Calling sports some very original ideas in regards to one what can do with the Wii, it ultimately overuses the ideas to the point where what seemed innovative at the beginning of the game ends up feeling like a dead horse that the developers have beaten to death, revived using unholy necromancy, and then beaten the undeath out of as well. The story likewise starts off ominous and creepy but quickly degenerates into tedium.
Excerpt: True unadulterated terror is something most folks never hope to encounter in their lives, but the adrenaline rush that comes from being scared in short, controlled bursts can be absolutely thrilling. To that end, blending technology with the supernatural in a survival horror game setting has the potential to get the blood pumping and dish out spine-tingling chills when done properly.
Excerpt: Japanese horror is one of the most hit-or-miss genres in gaming. Even such celebrated series as Silent Hill have terrible entries. Enter “Calling”, with its cell-phone centric gameplay and plot surrounding four characters trying to contact the dead. Will it have perfect reception, or will the call be dropped?
Summary: You've seen Calling before. Even if you've never even heard of Hudson Entertainment's newest horror game, you have still seen its inspirations in The Ring, The Grudge, One Missed Call and dozens of other movies. If stumbling around in the dark not knowing what to do sounds like the kind of experience you want to have, then Calling is definitely one game you will want to track down. Everybody else should just let this call go to voice mail!
Conclusion: Calling is absolutely worthless. The acting is terrible, it controls poorly, and it's chock full of dumb cliches. It’s the videogame equivalent of the more recent Asian horror remakes. You could not find a less scary survival horror game on the Wii.
Summary: : While Calling does provide some scares and a somewhat interesting synopsis, the game fails to really capture you and features too much repetitive gameplay. If you’re a patient person you’ll likely find something fun with this game but the more you progress, the more likely you’ll find yourself a bit on the bored side. It’s a decent first effort by Hudson with this type of game but it’s too unpolished to truly enjoy.