Reviews and Problems with Brothers in Arms: Double Time
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A Broken Port of Two Games That Were Better Last Gen
22 September 2009
Excerpt: Congratulations, Wii owners! While Xbox 360, PS3, and PC owners are enjoying the latest chapter of Brothers in Arms in high definition, you get to relive the glory of the first two games in this buggy, ugly-as-hell port that eliminates the multiplayer and sabotages the single-player campaign with frequent stutters and framerate issues.
Excerpt: After playing most of the shooters currently available on the Wii, I realized that I had overlooked one title in particular. The game was Brothers in Arms: Double Time, and I was looking forward to seeing what the motion controls could add to a pretty decent game from the last generation.
Excerpt: We've all experienced it one or twice (or more); you get a new game, pop it in and right away, you just KNOW something is wrong. Not "disc read error" or "red rings of death" wrong, but "how did this get past quality control?!" wrong. Whatever anticipation you had previous to your new purchase melts away and your mind starts calculating just how much trade-in you could get if you sold the game today, rather than next week.
Excerpt: The Unreal Engine is showing its age, which is no surprise to anyone and shouldn't get in the way of appreciating good gameplay. It's just that Medal of Honor: Heroes 2 is the standard against which Brothers in Arms: Double Time will be compared, and that comparison doesn't exactly favor Double Time . Players have to realize this is a compilation of two previously released titles, Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood .
Summary: Gearbox Software's Brothers In Arms Double Time immerses you into the intensity of World War II through the stories of Sergeants Baker and Hartsock and their squad of paratroopers during the Normandy invasion.
Excerpt: Though imperfect, Gearbox Software's Brothers in Arms: Hell's Highway gave a nice boost to World War II shooters with its slick presentation and solid controls. We get exactly the opposite in Brothers in Arms: Double Time for Nintendo Wii, a poorly transitioned pair of ports which suffer both in comparison to their latest successor as well as on their own.
Excerpt: Brothers in Arms: Double Time marks the debut of the World War II series on Nintendo's little white box. Double Time isn't actually a new game in the series like Brothers in Arms: Hell's Highway for the PC, Xbox 360 and PlayStation 3; it's a port of two older games that originated on the Xbox.