Reviews and Problems with Broken Sword: Shadow of the Templars
Showing 1-10 of 15
Broken Sword: Shadow of the Templars - The Director's Cut (Wii) - Review
13 May 2009
Excerpt: When writing a review, most video game journalists focus on factors like graphics and sound, cinematic presentation, and the length of a game. This surely is a valid approach, but even among the highest rated games of each generation there are only a few true gems that stand the test of time. Broken Sword: Shadow of the Templars is such a game. It's mouldy and not without certain weaknesses, but still a great experience for those who love point-and-click adventures.
Review – Broken Sword: The Shadow of the Templars – The Director’s Cut
10 May 2009
Conclusion: Broken Sword is a very good adventure game; even though I complain about the use of the Templars and the grand conspiracies they are constantly and posthumously engaged in, there is a reason these stories are popular: they are fun. Navigating the network of henchmen and their masterminds, the artifacts, and the corruption that allows the henchmen and masterminds to do their dirty work is engaging theater, and I can’t fault Revolution for taking advantage of our love for...
Conclusion: , with its engagingly deep storyline, gorgeous art, fun writing, entertaining puzzles and terrific vocal cast, just raised the bar to a level that will be incredibly hard to meet for any game. One only hopes perhaps this success will spur developers to take another look at this somewhat dormant genre, supplementing the wave of Wii ports with something new and original.
Broken Sword: The Shadow of the Templars: Director's Cut
Nintendo World Report
27 April 2009
Summary: This Director's Cut treads a thin line in preserving the original's gameplay and art style while at the same time adding new puzzles, story, and content to genuinely improve the experience.
Pros: A hint system to alleviate the frustration of getting stuck in puzzles, New playable segments that meld with the original experience and improve the story, The game's original art and animation has been lovingly preserved, Voice acting that keeps the game interesting and enjoyable
Cons: A couple of bugs that force the player to reset, Sometimes the game's original art and animation comes off as dated, Some voice samples have inconsistent quality, The story's climax doesn't play out quite as excitingly as the rest of the game
Broken Sword: Shadow of the Templars - The Director's Cut
19 April 2009
Excerpt: Broken Sword: Shadow of the Templars - The Director's Cut is a blast from the past and really brings back any adventure gamer who was around to see the genre's golden age in the 1990's. Shadow of the Templars - The Director's Cut is a port of the first Broken Sword game to the Wii, and for the most part, the game stays the same. This includes the hand-drawn environments and characters by comic book artist Dave Gibbons .
GAME REVIEW – Broken Sword: Shadow Of The Templars – The Director’s Cut (Nintendo Wii, PC Digital Download)
Alternative Magazine Online
26 October 2010
Conclusion: Overall, the PC version improves on many of the Wii version’s faults, even if it still shares the majority of its disappointments. Both versions are great fun and I cannot say that I didn’t enjoy playing them. Yet the original can still be bought for £4.99 (with Broken Sword 2 ) from Sold Out and played via ScummVM , so I am not sure where the Director’s Cut stands.
Broken Sword: Shadow of the Templars (Wii & DS) - due out March 20th!
10 April 2009
Excerpt: Ubisoft have long been delivering Broken Sword games to the PC and other consoles. However, they have now embraced the unique motion control system used by the Wii and DS to give us a new and exclusive Director’s Cut of Shadow of the Templars, originally released back in 1996, and re-released on GBA in 2002. The Director’s Cut includes a brand new narrative, that links the game better to its sequel - suggesting there will be more to follow.