Conclusion: Although I enjoyed last year’s Boogie quite a bit, looking back on it, there was a lot that could have been improved. And fortunately, a lot of the issues that I had were addressed, specifically in the gameplay arena. However, for all the progress Boogie Superstar made with gameplay, it gets lost when it comes to play value. Just having one mode for play is inexcusable in a modern title, and even games as basic as SingStar have more varied gameplay than Boogie Superstar.
Excerpt: What is it? Boogie SuperStar is the sequel to last year's mildly successful karaoke dancing game from EA. Although easily compared to Sony's SingStar series, the big difference is the inclusion of dancing, with Boogie being just as much about waving the Wii Remote around in time with the music as it is hitting the right notes.
Summary: Boogie SuperStar combines the hottest music hits from around the world with the coolest dance moves and total character customization, providing girls the ultimate gaming experience: to sing and dance their way to superstardom!
Excerpt: Boogie Superstar is the follow up to Boogie, the singing and dancing themed game released on the Wii about a year go to mixed reviews. I played Boogie, and I even reviewed it for this very site. I was not overly impressed with Boogie. I had high hopes for the karaoke/dancing themed music game, though due to a flawed dancing system and average karaoke, it failed to stand up to my own hype.
Conclusion: Boogie Superstar is an instantly forgettable game that has a few good songs but mostly bad ones that I don’t even know. Making the change from a 50/50 split between singing and dancing to mostly dancing is a bad choice and one that I think they will regret, although this game doesn’t necessarily appeal to the likes of me…I can imagine young girls will like it, however briefly.