Summary: Though it was released to mixed reviews, we at C3 thought that EA were going in the right direction with the original Boogie . How do you set your singing and dancing game apart from the market?
Conclusion: Although I enjoyed last year’s Boogie quite a bit, looking back on it, there was a lot that could have been improved. And fortunately, a lot of the issues that I had were addressed, specifically in the gameplay arena.
Excerpt: What is it? Boogie SuperStar is the sequel to last year's mildly successful karaoke dancing game from EA. Although easily compared to Sony's SingStar series, the big difference is the inclusion of dancing, with Boogie being just as much about waving the Wii Remote around in time with the music as it...
Summary: In Boogie SuperStar, players don’t just play along, they are the star of the game. Girls will have a blast belting their favorite tunes into the microphone, and performing real dance moves that are captured on screen using the Wii’s motion-sensing technology.
Summary: Boogie Superstar is an instantly forgettable game that has a few good songs but mostly bad ones that I don’t even know. Making the change from a 50/50 split between singing and dancing to mostly dancing is a bad choice and one that I think they will regret, although this game doesn’t necessarily...
Conclusion: Boogie tries so hard to make you feel like a superstar. Unfortunately a poor Karaoke mode and arduous model for unlocking tracks makes the fun go right out of the window (along with the microphone).
Pros: Excellent dancing mechanics, Multiplayer is fun, Great style throughout
Cons: Karaoke mode is too harsh, Unlocking takes too long, Songs are cover versions