Conclusion: Bleach: Shattered Blade is a total train wreck. The clunky motion-sensitive controls are a complete embarrassment to the Wii; the system is capable of so much more in the realm of gameplay innovation.
Excerpt: Ichigo Kurosaki and the cast of Bleach are clashing Zanpak-to in this cel-shaded fighter for Wii. Set immediately after the Soul Society arc, Shattered Blade is based around a game-exclusive episode of the exciting story…
Excerpt: Somewhere in Japan, there's a factory where anime licenses are fed into a machine that creates 3-D models of the series' characters, mixes in a few sound clips, and tacks the results onto a mediocre fighting game engine.
Excerpt: Contrary to what many people will think about my reviews of 3rd party Wii titles, I really do like playing the Wii a lot. The problem is that many developers do not know how to take advantage of the Wii's unique control scheme.
Excerpt: The promise of true motion-based controls on the Nintendo Wii has been too much for some developers to pass up. That’s probably why we’ve seen so many games try to shoehorn nearly every movement and action into the wiggle waggle capabilities of the Wii Remote, usually with god-awful results.