Reviews and Problems with BlastWorks: Build, Trade, Destroy
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BlastWorks: Build, Trade, Destroy
9 January 2009
Excerpt: I like shooters. I like vector graphics. The two go together for me like other fond memories of my childhood, including but not limited to: Big Wheels, Star Wars, and The Bionic Man. It would be easy to look at the screenshots and imagine Blast Works: Build, Trade & Destroy as just another retro, arcade classic wannabe. It's definitely not. This is a game that draws inspiration from the old days, but has plenty of new ideas.
Summary: Parents need to know that this game is a remake of TUMIKI Fighters , a game that's available free of charge for play on the PC. But Blast Works contains much more than just that game, as it also has four additional unlockable games (that can also be found online.) Parents should also be aware that there is an online portion of this game which allows you to download user created ships, levels, and more enemies to battle; and like any online interactions, there's the...
Excerpt: Blast Works: Build, Trade, Destroy has the appearance of a WiiWare release. From the simple, but functional menu through to the blocky, textureless in-game visuals, it lacks the overall sheen we've come to expect from retail games. What's important to note about Blast Works, though, is that what you see isn't all you get. Those blocky visuals are like that because you can edit each and every object in the game, or create your own if you wish.
Pros: Blast Works Depot website is an excellent venue for sharing creations, One of the most in-depth creation tools ever in a console game, Sticky enemies provide for interesting strategy, Visually appealing
Cons: Creation tools don’t make quick, effective level creation possible, Integration with Blast Works Depot is convoluted, Main campaign won't hold your interest for long
Excerpt: The main hook in the campaign and arcade modes is the ability to attract debris to your ship and use it to your advantage. Anything you destroy within a stage (except for the boss) can be pulled to your ship and will stay with you until it has received too much damage and fallen away or until you clear a given mission. The whole process occurs automatically without any special button presses.
Excerpt: 2D shooters have been around since the early inception of videogame consoles. They have ranged from the simple to the complex. Many people have attributed 2D shooters to the success of videogames as they seem to have a somewhat addictive quality to them while allowing one the feeling of satisfaction when getting to the end. However, the 2D shooter is pretty much a dying breed given that everyone seems so hellbent on the world of 3D.
Summary: It's hard not to get sucked into a video game when everything you see on screen is designed by your own hands. Blast Works lets you build a palm-sweating, curse-spouting shooter with the unseemly challenge you've always dreamed of but could never satisfy through more conventional means. Or you can let your imagination take over and produce an utterly baffling opus that will sicken people who don't understand your twisted take on reality.
Pros: Robust editing tools, Easy to download others' creations, Tight controls, Tons of options and unlockables, Satisfying gameplay mechanic
Cons: Action can be a little too simple, Learning curve for editor is a little high
Excerpt: If I had to summarize Budcat Creations’ Blast Works: Build, Trade, Destroy in as few words as possible, “Katamari SHMUP 2.0″ would be one of the most apt descriptions I could come up with. An upgraded port of Kenta Cho’s 2004 freeware PC shooter Tumiki Fighters, Blast Works is a side-scroller that requires players to use the fallen debris from downed enemy aircraft to augment their own ship, gaining offensive and defensive advantages as they progress.
Conclusion: Blast Works is a great game. Wii owners tired of a constant stream of shovel ware simply have to check this one out. Fans of classic hardcore shmups should need no incentive to go out and pick up the game, but even those who are new to the genre should find plenty to like about it. It’s a shame that the visuals are bland and the menus are generic, but it’s the content that counts, and Blast Works excels.