Summary: This game is suck. Humdrum game with boring graphics and stupid level-design. hm.. not only that game the very bad parody of the 8bit games so also it is contained in a parody of a parody bonus levels, decorated in the style of the "old 8bits" -that are, incidentally, made graphically at times better than the game itselfю And.. Nuff said. I regret the time spent on the game.
Summary: This game is a wonderful accidental find. Take Temple Run, Guitar Hero, McPixel, and Cat Mario, put them in a blender, and you get BIT.TRIP RUNNER. Dodging obstacles and collecting coins/power ups (Temple Run), to the beat (Guitar Hero) a wonderful progressive electronic soundtrack, all with a pixelated protagonist (McPixel), and one of the most frustrating, but also rewarding games I've played (Cat Mario).
Summary: This is a masterpiece. The game, although seemly simple, is very complex in feelings and gameplay. It tells the life since the fecundation of sperm and egg, to death, of a character named Commander Video..who is only a man. Music Platforming guides you though this incredible voyage, as every move you make adds to the soundtrack, you can play your own music while you jump. Highly reflexive platformer, fast, addictive..pure art.
Summary: This game isn't terrible. It's a masterpiece. Although, yes, the game has a simplistic design, and, yes, it can become really frustrating, it's still an amazing game. It's like Pac-Man, or Space Invaders, the more you keep playing it, the better you can become at it. It is challenging trying to get 100% complete, but it's not impossible. The game has a flow to it.
Summary: The charm wears off within minutes of playing this game when you realize how unresponsive the controls can be. In a platforming game centered around good rhythm and timing, you CAN NOT afford to have controls that delay slightly upon being pressed. I am also slightly annoyed by the quasi-Atari style graphics which seem to be a staple among Indie game developers these days.
Summary: I am still at a loss as to why this game was made, it is not particularly fun, clever, or cool. The graphics are boring and basic, and are crippled by horrible vsync issues. The soundtrack plain sucks, with the exclusion of the Title song. Gameplay is generally frustrating and repetitive.
Summary: The game wasn't even on my radar before I picked it up in the Humble Indie Bundle, and when I loaded it up and played the first level, I was immediately excited. The visual design of the game, as well as bouncy platform that synced up nicely with bouncy, happy 8-bit inspired beats instantly warmed my heart. However, the game did not waste its time becoming a frustrating experience. I didn't even get out of the first zone before I turned the game off with a sigh.
Summary: Like its counterpart, the music is only as good as the player. Instead of a controller, you're pretty much playing a rhythm game on fingers like on your handheld devices. And there are some stages that feel impossible to 100% complete.