Summary: The music is okay, but I didn't find this to be very much fun. Also, it literally made my eyes hurt after about 10 minutes of playing. A new take on pong is an interesting idea, but this isn't very well executed.
Summary: On Mac, it's impossible to set the mouse to anything other than 'obscenely twitchy and sensitive,' thereby rendering a game that retires entirely on carefully-judged mouse movements 400% pointless. The presentation might be kinda dinky, if that bakes your biscuit.
Summary: 10$ for pong? No. Never. I didn't play Ataria, so I;m sure some nostalgitards will love it, but otherwise, please, for the love of god, try to get yourself as far away possible from this game.
Summary: I enjoyed Bit.Trip Runner. Sure it's hard and punishing game... quickly turning to impossible difficulty. But, surprisingly i didnt regret buying it. What about this one? It's the first installment of the Bit.Trip series and it's pretty... horrible. It makes me wanna puke.
Summary: BIT.TRIP BEAT is almost exactly like playing Pong in time to music. The main difference is that playing Pong in time to music and losing won't break your stereo- which is more or less what happens in BIT.TRIP BEAT when you miss a few points. And guess what?
Summary: The music is only as good as how you play the game. Visuals are pretty good, but too short of a game for the money I spent on it. It's a game to spend on if you have the spare cash for it, otherwise nothing too "wow" about it.
Summary: Possibly the worst game ever made. The sheer amount of flashses and visual noise is sure to give anyone a seizure, and the infuriating and painfully difficult gameplay will make you want to kill yourself. STAY AWAY.
Summary: A very intelligent take on 8-bit games, synthesised music, beat games and infuriatingly tricky gameplay. The basic game mechanic is of the arcade trailblazer Pong in a sideways scrolling world but is set to a "8-bit" synthesised soundtrack.