Summary: The music is okay, but I didn't find this to be very much fun. Also, it literally made my eyes hurt after about 10 minutes of playing. A new take on pong is an interesting idea, but this isn't very well executed.
Summary: On Mac, it's impossible to set the mouse to anything other than 'obscenely twitchy and sensitive,' thereby rendering a game that retires entirely on carefully-judged mouse movements 400% pointless. The presentation might be kinda dinky, if that bakes your biscuit. It really is a very basic take on Pong, with a shocking UI, though. Avoid (unless bundled and essentially free.
Summary: 10$ for pong? No. Never. I didn't play Ataria, so I;m sure some nostalgitards will love it, but otherwise, please, for the love of god, try to get yourself as far away possible from this game.
Summary: I enjoyed Bit.Trip Runner. Sure it's hard and punishing game... quickly turning to impossible difficulty. But, surprisingly i didnt regret buying it. What about this one? It's the first installment of the Bit.Trip series and it's pretty... horrible. It makes me wanna puke. So many rapid movements on the screen, so many flashing objects. It really can cause a seizure as somebody here wrote.
Summary: BIT.TRIP BEAT is almost exactly like playing Pong in time to music. The main difference is that playing Pong in time to music and losing won't break your stereo- which is more or less what happens in BIT.TRIP BEAT when you miss a few points. And guess what? It's very easy to miss a few points in BIT.TRIP BEAT, thanks to confusing graphics, unpleasant controls and some very silly design choices.
Summary: The music is only as good as how you play the game. Visuals are pretty good, but too short of a game for the money I spent on it. It's a game to spend on if you have the spare cash for it, otherwise nothing too "wow" about it.
Summary: Possibly the worst game ever made. The sheer amount of flashses and visual noise is sure to give anyone a seizure, and the infuriating and painfully difficult gameplay will make you want to kill yourself. STAY AWAY.
Summary: A very intelligent take on 8-bit games, synthesised music, beat games and infuriatingly tricky gameplay. The basic game mechanic is of the arcade trailblazer Pong in a sideways scrolling world but is set to a "8-bit" synthesised soundtrack. The better you do, the richer and more satisfying the soundtrack becomes. Miss a few beats and you start to hear only a few beeps (a la Pong).