Summary: Beat the Beat: Rhythm Paradise pitches itself as a quirky entry into the rhythm genre, but it quickly becomes monotonous. Extremely simple gameplay, a control system that doesn't take advantage of the Wii's point of difference, and a limit of only two players all come together to beg the question:...
Excerpt: Sometimes you need to mirror on screen characters' actions, other times you're required to react to music, prompted by sounds and pictures. It starts off fairly easy, but becomes increasingly complex as new beats and lyrics are introduced, and concepts get layered on top of one another.
Pros: Great rhythm-action for all types of players., Easy to play but hard to master., Loads of imagination and laughs.
Cons: If you're not a music fan, this isn't for you., Feedback on your performances could be clearer., Taking turns in two-player mode isn't as fun as solo play.
Excerpt: If nothing else, Beat The Beat: Rhythm Paradise is persuasive proof of the importance of context. Break it down to its absolute basics and you've got a game in which you do nothing more than press the A button, or occasionally A and B together.
Excerpt: could turn out to be one of the Wii's final numbers, so it's fitting that it should come in the form of a mini-game collection, the genre that perhaps best defines the system. It's also one of the better mini-game compilations on the platform, combining an excellent soundtrack with games that, while...
Conclusion: The difficulty level may put some people off but it is worth sticking with as the challenge is what makes this game fun. Visually and audibly it is one of the Wii's most unique games and a great title to see you through to the Wii U.
Pros: Extremely entertaining, Wonderful soundtrack, Addictive quality to the difficulty, Option of Japanese and English soundtrack
Cons: Multiplayer is limited, Some games are very challenging
Summary: Die Minispiele unterscheiden sich neben der verwendeten Musik und der verwendeten Hilfgeräusche vor allem in den mehr oder weniger hilfreichen grafischen Hinweisen wann man den benötigten Knopf drücken soll. Der Schwierigkeitsgrad des Spiels ist ziemlich hoch ausgefallen.
Summary: Jetzt mal Hand aufs Herz! Wer von euch hat nicht schon mal beim Autofahren oder im Wartezimmer mit dem Finger oder dem Fuß im Takt gewippt? Ich muss gestehen, dass ich dies am meisten während der Fahrt im Auto vollziehe und hierbei verschiedene Taktsequenzen durchlaufe. Und warum?
Pros: Abgedrehte Präsentation mit lustigem Soundtrack, Leichtes Spielprinzip, Viele Extras