Excerpt: Battalion Wars offered a lot on the GameCube but didn't quite fulfil its potential as a multi-fronted war-time action game. With the sequel improvements have certainly been made, an online multiplayer mode added and tight Wii controls implemented, but sadly it still falls short of being a classic.
Excerpt: I have to admit that I have a soft spot for turn based strategy games and I can spend huge amounts of time just watching my opponent squirm under my wrath. Games like Military Madness (Turbographx) and Iron Storm (Sega Saturn) are some of my favorites.
Conclusion: However, the action itself is pretty darn good. Here players control their various units, taking direct control of a single unit, while ordering commands to all of the others. By going this route, Battalion Wars II does a good job of mixing action with a bit of strategy.
Excerpt: Christmas 2005 – a time of next-gen debuts, handheld Grand Theft Auto and the first time gamers got to be virtual guitar-playing heroes. But unphased by this period of excitement and anticipation, Nintendo’s Advance Wars spinoff Battalion Wars came storming onto the GameCube; unapologetic for its...
Excerpt: A few years back, Kuju Entertainment released Battalion Wars on the GameCube. In it, players took control of the Frontier army, plagued by a teetering relationship with a neighboring force, the Tundran army.
Conclusion: After the first Battalion Wars I was a little skeptical regarding whether or not the series would see another release. Fortunately the sequel is just as good, if not slightly better than, the original game.
Conclusion: THE VERDICT: It's fun, it's fast and it'll keep most of you plebs occupied for a while. Thing is, it doesn't do enough to really warrant a place in most collections, and the sometimes-dodgy controls can be a pisser.