Excerpt: When two-dimensional space shooters were in their heyday, almost any game you'd see was similar to the next. A ship flies across a horizontally or vertically autoscrolling background while collecting power-ups, dodging a mess of bullets to avoid one-hit kills, and holding down the "fire" button. Konami tried to do something different with Axelay for the SNES, while at the same time pushing the hardware to its limit.
Pros: Impressive usage of 16-bit visual effects, Unique, quality soundtrack, Inventive weapons system and presentation distinguishes Axelay from its peers, Huge, intense boss fights
Cons: Collision detection is inconsistent during vertical-scrolling stages, Noticeably shorter than many 2D shooters