Summary: To start off with, this game is freakin' long! I've probably logged in over 200 hours and there is so much extra content/bosses that are difficult as H#LL, I don't doubt everyone else is in the same boat as I. Graphic wise, I enjoyed the characters designs and the music was pleasant enough in battles and areas. I love the open world travel and all the cities with being able to customize costumes.
Summary: This is the first time i've played a game where i've capped out the game time meter long before finishing. I reached 99 hours 2 dungeons before the end game. Besides those 2 there was still a fair amount of extra end game content to be completed afterwards. The combat style of a shared points meter is one of my favorite ways to add strategy to a normally boring turn based game. This game did it perfectly.
Summary: I was pleasantly surprised to find a decent RPG for the Wii, and I have not found another like it. Hopefully more games like this will continue to be made for those of us who like turn-based RPGs and are tired of all these new "real time" games.
Summary: The true test of a story is whether it takes you along for a ride that you don't want to end. This story is it!!!! Sorry no details as a famous fictional character once said; "I hate spoilers".
Summary: I gotta say this was very new to me by the way its played but it does stand out as a great team work game unfornately... They failed to do the voice acting right and the story was medicore and could have been better but on the bright side **SPOILER ALERT** L'arc does the same thing that Emil did in Tales of symphonia dawn of the new world but however he manages to stay alive and walk with ryfia which is great... Emil.... You never see him again...
Summary: At first I will admit I was a bit thrown off by the voice acting because there was barely much emotion into it. However as the game progresses the voices get better and their voice acting wont be so bothersome. The gameplay is nice and goes into the classic turn based with a twist of adding a few more components to make it a bit of a strategy combat style.
Summary: First off, I remember the reviews talking about the bad voice acting, how everyone turned their voice options, off, etc. I'm here to disagree. The beginning was not up to par with standards set by companies like Atlus, true, but by the time 1/4 of the game was over, I barely noticed. Many characters, like Lesley, Alf, and Adele, had excellent voice acting in my opinion, and helped convey the twists and turns of the plot. Your mileage may vary, of course.
Summary: Story 10/10 The story in arc rise fantasia has some degree of clishe jrpg but has a lot of origonal stuff too. Most storylines in games fail to really grab me, and my favorite is still the console fire emblem story, but ARF is a close second. It gets good especialy about 1/4 of the way through, with an incredible and unpredictible twist. in all the game probably takes around 65 hours for the average player, and worth every second.
Summary: I'll keep this simple. I'm a fan of RPGs and I've been playing them for 20 years or so now. It isn't often that a great game like this shows up and it is a real gem for the fans. I enjoyed it all the way through and found it to be challenging and great fun. The voice dialog is questionable in the first few hours of the game, but improves as you progress. Don't let that discourage you from picking it up.
Summary: Arc Rise Fantasia (ARF) is yet another JRPG that has been boggled down by western media. ARF currently holds a whopping 64 score on metacritic. It just baffles me that a gem like this can slip through the cracks but yet a WRPG that is utterly broken in so many different ways can score a 92-96. Anyhow sorry for that mini rant, but let me explain why ARF is that gem I described. ARF is a return to the more classical PS1/PS2 era of JRPGs.