Excerpt: The RPG Master was not sure what to make of Arc Rise Fantasia when it came into Family Friendly Gaming. The characters have some fantastic colors to their hair, and the styles are well stylish. The main hero L'Arc has a major background that he is not aware of. A Diva from another land runs across him, and their entire world spirals out of control. Arc Rise Fantasia is a standard role playing game on the Wii. We all know there are not a lot of them on this system.
Conclusion: Arc Rise Fantasia isn’t anything that hasn’t really been done before, but that doesn’t mean that the game isn’t worthy of at the very least a look. Besides what was the last truly groundbreaking RPG? If you have a Wii and are craving an epic RPG to take up a lot of your time with a good story, plenty of action and sidequests to enjoy, then Are Rise Fantasia will definitely fit the bill.
Summary: Parents need to know that Arc Rise Fantasia is a traditional Japanese role-playing game. The monster-battling action is pure sword and sorcery fantasy -- lots of slashes and flashes, no blood and guts. Parents should note, though that some of the text and spoken dialogue contains light sexual references and one mention of getting high. Players can also gamble with their fake game money in blackjack and poker competitions.
Excerpt: I’m led to believe that hating on Japanese RPGs is the “in” thing right now. Yes, they were pioneering and revolutionary back in their heyday, that magical time around the fourth and fifth console generations (and specifically the SNES and PS1) when cartoony, sprite-based graphics were the norm and any semblance of an intricate plot was head and shoulders above the competition. That said, Arc Rise Fantasia is a fairly standard JRPG.
Summary: Turn-based RPGs have had it rough in America lately. They were once a gaming staple, but as time has progressed, these games – with their fantastic characters on their outrageous adventures – became overrun by more action-heavy entries. Soon they were placed into a new genre altogether: JRPGs, so called because of their continued popularity in Japan.
Summary: Overall, Arc Rise Fantasia does a decent job of mimicking its inspiration. Nearly every aspect of this game is competent, but not great. The one area where this game excels is its combat system. This is one of the deepest turn based battle systems that I've encountered. For RPG fans, that may be enough to warrant a purchase (at $40). If you're not a big fan of the genre, you won't miss much by skipping over this one.
Summary: Arc Rise Fantasia does pretty much everything you'd expect a Japanese RPG to do - problem is, it doesn't do much beyond that. While the game does introduce a few unique twists here and there, they tend to be heavily overshadowed by the game's sharp difficulty spikes and hefty doses of level grinding.
Conclusion: Au final, l'absence d'Arc Rise Fantasia en Europe est étonnante à plus d'un titre : Après Tales of Symphonia, nul doute que Nintendo aurait un coup à jouer si la firme se chargeait de la localisation ou même, tout simplement, de la distribution européenne d'Arc Rise Fantasia tout en ajoutant une piste JAP au tout. Si je vous dis que le doublage US concourt pour la pire localisation jamais réalisée tous supports confondus, vous me croyez ?
Pros: Combats tactiques., Chara design réussi., Un petit côté Tales of.
Cons: Doublage US honteux., Bourré de clichés., Pas de piste JAP.