Conclusion: Another Code R est un titre qui ravira les amateurs du genre, mais de ce genre-là en particulier. S'il s'agit d'un jeu d'aventure dans lequel vous devez mener une enquête, voire une quête, votre partie se déroulera pour l'essentiel autour des échanges et des rencontres avec les autres personnages de la série. Mais rassurez-vous, les énigmes sont elles aussi de la partie, même si au début elles se montrent particulièrement discrètes.
Pros: Le scénario, L'ambiance, Les décors, Le charisme des personnages, La difficulté des énigmes, La durée de vie
Review – Another Code: R A Journey Into Lost Memories
12 October 2009
Conclusion: Overall, it is hard to recommend this game as a game to anyone, the pacing is too slow and the dialogue is heavily superfluous. However, approach it as a kind of real-time interactive version of the TV series 24 where any kind of action sequences, action of any sort or indeed anything that occurs with anything approaching speed or urgency have been replaced with fairly trivial tasks that occur at a speed approaching continental plate seperation and you might actually...
Another Code R: A Journey Into Lost Memories Review
14 July 2009
Excerpt: When Another Code: Two Memories (Trace Memory in the US) was released on the Nintendo DS back in 2005, it put Nintendo's then-fledgling handheld to work in some pleasingly inventive ways while telling an interesting story. Sadly its Wii-exclusive sequel, Another Code R: A Journey Into Lost Memories, isn't nearly as innovative and, though it's beautifully presented, moves at such a glacial pace that only the most hardened adventurers will see it through.
Pros: Beautiful art style, Interesting mystery storyline, Intuitive interface
Cons: Extremely slow paced, Some frustrating motion controls, Overwrought dialogue
Excerpt: In its five-year lifespan, the DS has seen a handful of enjoyable story-based adventure games. Titles like the Ace Attorney series and Hotel Dusk: Room 215 have provided compelling storylines that make for games that, while not exactly the most difficult in the world, are engaging and addictive nonetheless.
Conclusion: It is fascinating to witness how the cultural differences between Japanese and Western developers manifest themselves in different genres. While Western RPG's aim to give you freedom, through customization or exploration, Japanese developers have focused more on telling a linear story, much like you would read a story in a book. This is something that also rings true with adventure games.
Pros: Charming graphics, story that grows on you.
Cons: The dialogue is repetitive and explains too much, very linear.