Excerpt: I was intrigued by the concept of And Yet It Moves. This WiiWare downloadable video game is part platformer, and part physics. The player can pause the game and rotate the world all around. This can be right in the middle of a jump, or after falling off an edge. This adds an all new play mechanic to the platforming genre. It also means players need to be careful of things like rolling rocks turning into falling rocks.
Excerpt: I’m liking WiiWare more and more lately. Every time some cool indie PC game gets ported to the console I jump at the chance to play it. I’ve been waiting a year for And Yet it Moves to hit the store, and this week the dizzy little platformer finally went up. And while it might not be worth a purchase for people that already played it, those unfamiliar with this title should start paying attention.
Conclusion: And Yet it Moves stands alongside Braid and Limbo as one of this generation's best 2D platformers, improving on last year's PC release with a couple notable additions. Like its brethren it takes the basic mechanics of the genre, shakes them up with a highly creative new idea and mixes it all with a captivating art style. It's a bit too brief but overall it's one of the most innovative uses of 2D platforming and one of the best deals on WiiWare.
Excerpt: And Yet It Moves (AYIM) is an endearing little puzzle platformer, developed by the independent developer Broken Rules. Originally released over a year ago on the PC, it’s now made its way onto Nintendo’s WiiWare service, where it’s priced at 1,000 Wii Points ($10). AYIM is refreshingly devoid of story, and any pretences of one.
Excerpt: Previously, on "As the World Turns"... The first thing I noticed when I woke up was that the world was exceedingly two-dimensional. Almost perfectly flat, in fact, except for some rogue wrinkles peppering the landscape and crinkling objects, making everything look like they were made of paper . I took a few shaky steps forward and immediately noticed something even stranger - I was made of paper myself!
Pros: Innovative concept, Simple and fun to play, The credits are awesome!, Short, Wii controls make it too easy
Excerpt: Puzzle/platforming has received some nice shots in the arm this gen with Braid, Trine, and LIMBO. Now, Wii fans have something new that represents the genre proudly and multi-console owners yearning for something new after conquering LIMBO will also find a lot to love about this physics-based puzzle/platformer.