Excerpt: Almost two decades since the original Alien Syndrome title was released by SEGA, the title has made an innovative comeback on the Wii. The original title featured a top-view arcade game where the gamer was transformed into the Ripley-esq hero called Aileen Harding who virtually blasted away a hoard...
Excerpt: Sega don't often do 3D shooters, and with Alien Syndrome, their latest release, you can see why. Even turning a blind eye to its soulless plot and stereotype riddled themes, you're still left with a very bland adventure.
Excerpt: You know, when you sit back and think about it, a lot of "classic" (or popular) sci-fi really makes no sense. The stories are often corny, characters are clichéd, and the ending is – for the most part – usually predictable.
Conclusion: Alien Syndrome can be played with up to four people locally, and though misery loves company, additional players don't make the experience any more entertaining. The original Alien Syndrome wasn't terribly groundbreaking, but it still managed to provide some manic, challenging fun.
Pros: Aiming controls feel responsive, intuitive.
Cons: Drab level design, Monotonous combat, Aliens are constantly recycled, dull to look at, boring to fight.
Summary: On paper, Sega and Totally Games' new Alien Syndrome remake for the Wii and PSP has everything it ought to. The top-down perspective, the hordes of mutated alien abominations, and the trigger-happy gameplay all seem to honor the memory of Sega's 1987 arcade classic.
Pros: Aiming controls feel responsive, intuitive
Cons: Drab level design, Monotonous combat, Aliens are constantly recycled, dull to look at, boring to fight
Excerpt: A snowball’s chance in hell is the probability that I will ever show Alien Syndrome off as what the Wii can do graphically. The game is an obvious port of the PSP title. The textures are low res, the models are low poly and the lighting is horrible.