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Alien-syndrome.443712
5.1 out of 10

Alien Syndrome

Alien Syndrome The role-playing game (RPG) Alien Syndrome Read more

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Reviews and Problems with Alien Syndrome

Showing 1-10 of 29
Overall 6
6.0
Graphics 5
5.0
Sound 7
7.0
Control 6
6.0
Addiction 7
7.0

Alien Syndrome Review

Cheat Code Central
12 February 2008
  • Summary: Alien Syndrome takes the action RPG genre out of the dungeon and into space with mixed results
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Overall 5
5.0

Test Alien Syndrome

Generation NT
10 February 2008
  • Pros: Système RPG bien exploité
  • Cons: Trop répétitif autant en terme de combat que d'environnement, Mouvement de caméra délicat
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Overall 3
3.0
Gameplay 0
0.4
Graphics 0
0.3
Sound 0
0.3
Versatility 0
0.3
Funfactor 0
0.2

Alien Syndrome (Wii) Review

411mania.com
16 January 2008
  • Excerpt: A snowball’s chance in hell is the probability that I will ever show Alien Syndrome off as what the Wii can do graphically. The game is an obvious port of the PSP title. The textures are low res, the models are low poly and the lighting is horrible. The lack of love this version received is disheartening and deserves some hugs and kisses especially for this franchise. The character design is a bit lacking and the same assets appear too many times in the game.
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Alien Syndrome Review

VideoGamer.com
23 November 2007
  • Excerpt: Sega don't often do 3D shooters, and with Alien Syndrome, their latest release, you can see why. Even turning a blind eye to its soulless plot and stereotype riddled themes, you're still left with a very bland adventure. You assume the role of Aileen Harding, a hardened warrior sent to discover why a deep space human outpost has ceased communication with earth.
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Alien Syndrome (Wii) Review

Cubed³
13 October 2007
Overall 4
3.5
Gameplay 3
3.0
Graphics 4
4.0
Sound 5
5.0
Control 5
5.0
Addiction 7
7.0

Alien Syndrome

Nintendo World Report
1 August 2007
  • Summary: A return to form of an '80's classic or a new low for Wii?
  • Pros: 20 hour single player campaign, Lots of customization options
  • Cons: Awkward controls, Hordes of recycled enemies, Muddy color scheme and generic art design, Obnoxiously repetitive gameplay, Obtuse and illegible menus
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Alien Syndrome Review

GamerNode
31 July 2007
  • Excerpt: You know, when you sit back and think about it, a lot of "classic" (or popular) sci-fi really makes no sense. The stories are often corny, characters are clichéd, and the ending is – for the most part – usually predictable. But there’s just something about them that make them endure the test of time, grow a loyal following, and demand respect regardless of the fact they aren’t that great after all.
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Alien Syndrome

uk.gamespot.com
27 July 2007
  • Conclusion: Alien Syndrome can be played with up to four people locally, and though misery loves company, additional players don't make the experience any more entertaining. The original Alien Syndrome wasn't terribly groundbreaking, but it still managed to provide some manic, challenging fun. This game is an exercise in formulaic tedium that fails to deliver on the promise of an updated Alien Syndrome, or a passable action RPG experience.
  • Pros: Aiming controls feel responsive, intuitive.
  • Cons: Drab level design, Monotonous combat, Aliens are constantly recycled, dull to look at, boring to fight.
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Overall 3
3.1
Gameplay 4
3.6
Graphics 2
2.4
Sound 4
4.2
Multiplayer 6
6.1
Longevity 3
2.5

Alien Syndrome

NowGamer
9 July 2007
  • Summary: Sega remakes an old-school shooter-RPG - we wish they hadn't bothered
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Overall 4
4.0

Alien Syndrome

Empire Online
21 November 2007
  • Summary: While Sega’s 1987 shooter Alien Syndrome was never considered amongst the upper echelons of coin-op classics, the game’s lickety-split gunplay, cooperative slaughter and relentless waves of suicidal monsters made it a guilty pleasure, and popular enough to be ported to every conceivable console back in the day. But despite attempting to reinvent the game for a new generation, the developers have failed to evolve a formula that was already tired and dated.
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