Excerpt: Almost two decades since the original Alien Syndrome title was released by SEGA, the title has made an innovative comeback on the Wii. The original title featured a top-view arcade game where the gamer was transformed into the Ripley-esq hero called Aileen Harding who virtually blasted away a hoard of aliens into their next life. Needless to say, the title was quite revolutionary at the time and if Hollywood can remake movies, why can't game developers.
Excerpt: Sega don't often do 3D shooters, and with Alien Syndrome, their latest release, you can see why. Even turning a blind eye to its soulless plot and stereotype riddled themes, you're still left with a very bland adventure. You assume the role of Aileen Harding, a hardened warrior sent to discover why a deep space human outpost has ceased communication with earth.
Excerpt: Alien Syndrome is one of the many “rebirths” of classic franchises of late, released solely for the PSP and Nintendo Wii. With the newly revived Ninja Gaiden franchise, as well as the future Turok revival, we can’t help but be excited to learn that SEGA’s original 1987 hit, Alien Syndrome, is being revived for the Nintendo Wii and Sony PSP.
Excerpt: You know, when you sit back and think about it, a lot of "classic" (or popular) sci-fi really makes no sense. The stories are often corny, characters are clichéd, and the ending is – for the most part – usually predictable. But there’s just something about them that make them endure the test of time, grow a loyal following, and demand respect regardless of the fact they aren’t that great after all.
Conclusion: Alien Syndrome can be played with up to four people locally, and though misery loves company, additional players don't make the experience any more entertaining. The original Alien Syndrome wasn't terribly groundbreaking, but it still managed to provide some manic, challenging fun. This game is an exercise in formulaic tedium that fails to deliver on the promise of an updated Alien Syndrome, or a passable action RPG experience.
Pros: Aiming controls feel responsive, intuitive.
Cons: Drab level design, Monotonous combat, Aliens are constantly recycled, dull to look at, boring to fight.
Summary: On paper, Sega and Totally Games' new Alien Syndrome remake for the Wii and PSP has everything it ought to. The top-down perspective, the hordes of mutated alien abominations, and the trigger-happy gameplay all seem to honor the memory of Sega's 1987 arcade classic. What's more, some light RPG elements have been added, including distinct character classes and a fairly granular level of ability customization.
Pros: Aiming controls feel responsive, intuitive
Cons: Drab level design, Monotonous combat, Aliens are constantly recycled, dull to look at, boring to fight