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Agatha-christie-and-then-there-were-none.12983933
6.1 out of 10

Agatha Christie: And Then There Were None

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Reviews and Problems with Agatha Christie: And Then There Were None

Showing 1-10 of 32
Overall 6
6.0

Agatha Christie - And Then There Were None

GamesRadar
24 June 2012
  • Pros: Some clever puzzles, Feeling like a detective, Good voice acting
  • Cons: Very pointy-clicky, Silly motion chores, Stuttering graphics
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Overall 6
6.0
Graphics 5
4.8
Sound 8
8.0
Control 6
6.0
Addiction 6
6.2

Agatha Christie: And Then There Were None Review

Cheat Code Central
27 September 2008
  • Conclusion: The game's multiple possible endings are interesting, though they stray from the original story. Overall, it's a very lengthy adventure full of plot twists and mystery which should be more than enough to draw-in fans of the work. The simple controls also make it easy to jump into the game which works well for the casual gaming audiences.
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Overall 4
4.0

Agatha Christie: And Then There Were None

Strategy Informer
25 June 2008
  • Conclusion: To summerize, ATTWN isn't entirely dreadful, it's just a very generic and quite dull point and click adventure game. Worse than that, however, is that it could represent the start of a deluge of shovelware adventure games being cheaply ported from the PC and dumped on the Wii at budget prices, selling to a few adults who want something "a bit more grown up" from their system.
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Overall 5
5.2

Expert Review

WhichGame.net
24 May 2008
  • Excerpt: The worlds best-selling mystery novel has hit the Wii, or is hit the wrong word?
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Overall 6
6.3
Gameplay 7
6.5
Graphics 5
5.4
Sound 7
7.1
Longevity 7
7.0

Agatha Christie's And Then There Were None

NowGamer
2 May 2008
  • Summary: A good old murder mystery and a slightly less successful game. But it’s intriguing throughout.
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Overall 4
3.5
Gameplay 6
5.5
Graphics 5
4.5
Sound 4
4.0
Control 7
6.5
Addiction 2
1.5

Agatha Christie: And Then There Were None

Nintendo World Report
25 April 2008
  • Summary: Get ready to point-and-click until everyone's dead, even you.
  • Pros: Remote is used in clever ways to mimic physical action, Stylish cinematic sequences
  • Cons: Frustrating pace and bewildering puzzles, Frustrating point-and-click gameplay, Three-year-old PC port shows its age
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Overall 5
4.5

Agatha Christie: And Then There Were None

Auracore MediaWorks
22 April 2008
  • Summary: One of the greatest mystery novels of all times becomes one of the worst Wii ports to date.
  • Pros: Using the Wii Remote as a mouse works wonderfully; very believable voice actors; compelling story almost straight from the book.
  • Cons: Horrible graphics; disgustingly bad tacked on Wii controls; character animations are especially bad; no effort made to improve the game during the translation from PC to the Wii.
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Agatha Christie: And Then There Were None (Wii) Review

Cubed³
16 April 2008
Overall 5
5.1

Wii Review - 'Agatha Christie: And Then There Were None'

WorthPlaying
13 April 2008
  • Summary: While the storyline of Agatha Christie: And Then There Were None follows 10 strangers who are invited to a lavish island only to be accused of murder, players assume the role of a new 11th character, Patrick Narracott the boatman who takes guests to the island. The player must reveal the killer before becoming a victim.
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Agatha Christie: And Then There Were None Review

VideoGamer.com
12 April 2008
  • Excerpt: While many people will have heard of famous Belgian detective Hercule Poirot, either through reading Agatha Christie's hugely popular books or watching the superb TV series starring David Suchet (get it on DVD, it's great), And then There Were None, released in the UK in 1939, is her most successful book, selling over 100 million copies. 100 million. That's over 10 times more than Halo 3.
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